SAP just told me that you need meter to run? Isn't that supposed to be stone age mechanics(having a meter for running)? Who said running was broken? *Sigh* Back in MK3/UMK3/MK4 that meter also managed your combos so no meter no chain combos no running around :( On Thu, Jun 12, 2014 at 3:18 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: > Im also not seeing how it can help bad matchups. > > Picking a different version of the same character or a different character > all together between matches would be just like it was now. > > Counterpicking etc. > >> Date: Thu, 12 Jun 2014 15:11:20 +0200 >> Subject: Re: USF4 changes! >> From: bmlzote@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx > >> >> How do you get around the rock/paper/scissors character selection? >> Player 1 picks his zoning scorpion while player 2 goes for rush down >> version of scorpion, it will still be a bad match up for one of the >> guys regardless. >> Tools of the characters, match-up exp and lastly the skill level and >> execution will be the deciding factor. >> To me the understanding of a balance fighting is to make every >> character the same... >> >> On Thu, Jun 12, 2014 at 2:54 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> > Hmmm a good fighting game shouldn't be all about bad match up and lack >> > of >> > knowledge...it should still be fun and challenging in another level when >> > your opponent knows what your character can do. >> > >> > Yes there are bad match ups and character knowledge in fighting games. >> > but >> > it shouldn't be in a state of "i know what you're doing, but i can't >> > retaliate at all" >> > >> > Eg. Tekken. Capos. If my opponent knows how to deal with relax stance >> > and >> > such. I'll play in another mode :) There is no "instant" win in tekken. >> > you >> > can play bears and still win against top tier character because you the >> > player are just better. shouldn't be bringing a plastic ruler to a gun >> > fight >> > situation. should be more or less "experienced fighter with a slightly >> > blunt >> > knife" vs "an okay-ish fighter with a sharp knife". >> > >> > >> > On Thu, Jun 12, 2014 at 2:43 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >> >> >> >> This method of balancing looks like a throw of dice to me. >> >> It can go either way, you potentially have a scenario where you can >> >> lose a match based on lack of character knowledge rather than skill. >> >> If the game has like 30 characters for an example multiply that by 3 >> >> so on average you need to be aware of what all 90 variations are >> >> capable of? >> >> Let's wait and see what the move list looks like and how many moves >> >> will change between 3 variations of a character. >> >> >> >> >> >> On Thu, Jun 12, 2014 at 2:33 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >> > 11.59? XD >> >> > >> >> > Hopefully the character variation will be some answer to really bad >> >> > match >> >> > up. Not sure how they'll balance it tho. It'll be weird to just be a >> >> > total >> >> > counter to another characters variation completely. If that's the >> >> > case, >> >> > it'll be more rock paper scissors situation than a fighting game lolz >> >> > hopefully the variations will make match ups like 9-1 to 6-4 or what >> >> > not. So >> >> > there'll still be unfavourable match ups but not a complete lose like >> >> > MK9...eg. Kabal vs Sheeva... >> >> > >> >> > >> >> > On Thu, Jun 12, 2014 at 2:27 PM, Ryan Williams <ryan820509@xxxxxxxxx> >> >> > wrote: >> >> >> >> >> >> I think 12:00 is a safer option Rich :) >> >> >> >> >> >> >> >> >> On Thu, Jun 12, 2014 at 2:24 PM, <greattekkenmaster@xxxxxxxxx> >> >> >> wrote: >> >> >>> >> >> >>> Is 11:30 fine also?? I wanna get game time as much as I can >> >> >>> Sent via my BlackBerry from Vodacom - let your email find you! >> >> >>> ________________________________ >> >> >>> From: Ryan Williams <ryan820509@xxxxxxxxx> >> >> >>> Sender: cpt-fgc-bounce@xxxxxxxxxxxxx >> >> >>> Date: Thu, 12 Jun 2014 14:15:48 +0200 >> >> >>> To: <cpt-fgc@xxxxxxxxxxxxx> >> >> >>> ReplyTo: cpt-fgc@xxxxxxxxxxxxx >> >> >>> Subject: Re: USF4 changes! >> >> >>> >> >> >>> Heya peeps, we'll be starting the Sat sessions at 12pm to maximise >> >> >>> game >> >> >>> time. >> >> >>> >> >> >>> Anyone who is keen on starting a little earlier can join us at that >> >> >>> time. >> >> >>> If you aren't able to make 12pm, that's fine as well. >> >> >>> >> >> >>> >> >> >>> On Thu, Jun 12, 2014 at 1:39 PM, Ashraf Barendse >> >> >>> <ashraf.barendse@xxxxxxxxx> wrote: >> >> >>>> >> >> >>>> I think she feeling a bit lazy today. She was like "Can I speak to >> >> >>>> the >> >> >>>> main owner of the computer" and I was like "he's at work" and she >> >> >>>> was >> >> >>>> like >> >> >>>> "k thanx bye" >> >> >>>> >> >> >>>> >> >> >>>> >> >> >>>> >> >> >>>> On Thu, Jun 12, 2014 at 1:32 PM, Nicholas Robertson-Muir >> >> >>>> <nicmuir@xxxxxxxxx> wrote: >> >> >>>>> >> >> >>>>> I love those. >> >> >>>>> Start talking linux, usually goes well. >> >> >>>>> >> >> >>>>> "move to your start bar" >> >> >>>>> "don't have one" >> >> >>>>> "what version of Windows are you using" >> >> >>>>> "I'm not using Windows" >> >> >>>>> "Open up Internet Explorer" >> >> >>>>> "don't have that either" >> >> >>>>> "open your web browser" >> >> >>>>> "mkay" >> >> >>>>> "install this app" >> >> >>>>> "using my regular tar.z loader or the synaptic package manage?" >> >> >>>>> "huh?" >> >> >>>>> >> >> >>>>> good times. >> >> >>>>> >> >> >>>>> >> >> >>>>> On Thu, Jun 12, 2014 at 1:22 PM, Ashraf Barendse >> >> >>>>> <ashraf.barendse@xxxxxxxxx> wrote: >> >> >>>>>> >> >> >>>>>> lol, got a call from an Indian sounding lady calling from >> >> >>>>>> "Windows >> >> >>>>>> Technical Department" >> >> >>>>>> How about no. >> >> >>>>>> >> >> >>>>>> >> >> >>>>>> On Thu, Jun 12, 2014 at 1:20 PM, Ryan Williams >> >> >>>>>> <ryan820509@xxxxxxxxx> >> >> >>>>>> wrote: >> >> >>>>>>> >> >> >>>>>>> "Can I just buy a complete game please?" >> >> >>>>>>> >> >> >>>>>>> Not going to happen in this day and age. Those days are over. >> >> >>>>>>> >> >> >>>>>>> >> >> >>>>>>> On Thu, Jun 12, 2014 at 12:33 PM, Nicholas Robertson-Muir >> >> >>>>>>> <nicmuir@xxxxxxxxx> wrote: >> >> >>>>>>>> >> >> >>>>>>>> LOL >> >> >>>>>>>> >> >> >>>>>>>> I don't know which I hate more about fighting games. The >> >> >>>>>>>> update >> >> >>>>>>>> approach like Street Fighter, or the supposedly new game like >> >> >>>>>>>> Blazblue and >> >> >>>>>>>> Persona. >> >> >>>>>>>> It makes me not want to buy the games anymore, because there >> >> >>>>>>>> will >> >> >>>>>>>> be >> >> >>>>>>>> an Update later. >> >> >>>>>>>> Can I just buy a complete game please? >> >> >>>>>>>> >> >> >>>>>>>> Do I need to buy another Persona now? >> >> >>>>>>>> Do I need to buy another Blazblue now? >> >> >>>>>>>> >> >> >>>>>>>> I'm just ranting because I see there's a new character coming >> >> >>>>>>>> out >> >> >>>>>>>> for P4A >> >> >>>>>>>> ...and I was planning to get the new Blazblue (english >> >> >>>>>>>> version)... >> >> >>>>>>>> >> >> >>>>>>>> In all honesty, the Capcom approach makes more sense to me, as >> >> >>>>>>>> much >> >> >>>>>>>> as I dislike it. >> >> >>>>>>>> >> >> >>>>>>>> >> >> >>>>>>>> On Thu, Jun 12, 2014 at 12:23 PM, Wynand-Ben >> >> >>>>>>>> <paashaasggx@xxxxxxxxxxx> wrote: >> >> >>>>>>>>> >> >> >>>>>>>>> A new dark age starting off with a new Guilty Gear I can >> >> >>>>>>>>> definitely >> >> >>>>>>>>> live with :D >> >> >>>>>>>>> >> >> >>>>>>>>> > Date: Thu, 12 Jun 2014 11:59:23 +0200 >> >> >>>>>>>>> > Subject: Re: USF4 changes! >> >> >>>>>>>>> > From: gieroadsteve@xxxxxxxxx >> >> >>>>>>>>> > To: cpt-fgc@xxxxxxxxxxxxx >> >> >>>>>>>>> >> >> >>>>>>>>> > >> >> >>>>>>>>> > I'm all for the next FG dark age. >> >> >>>>>>>>> > Wreal wrap. >> >> >>>>>>>>> > >> >> >>>>>>>>> > On 12/06/2014, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: >> >> >>>>>>>>> > > Mortal Kombat Honest Trailer: >> >> >>>>>>>>> > > >> >> >>>>>>>>> > > https://www.youtube.com/watch?v=OCiVYKmCveY >> >> >>>>>>>>> > > >> >> >>>>>>>>> > >> >> >>>>>>>>> > >> >> >>>>>>>>> > >> >> >>>>>>>>> > ========================================================================= >> >> >>>>>>>>> > You are subscribed to the Cape Town Fighting Game Community >> >> >>>>>>>>> > mailing list. >> >> >>>>>>>>> > >> >> >>>>>>>>> > //www.freelists.org/list/cpt-fgc >> >> >>>>>>>> >> >> >>>>>>>> >> >> >>>>>>> >> >> >>>>>> >> >> >>>>> >> >> >>>> >> >> >>> >> >> >> >> >> > >> >> >> >> ========================================================================= >> >> You are subscribed to the Cape Town Fighting Game Community mailing >> >> list. >> >> >> >> //www.freelists.org/list/cpt-fgc >> > >> > >> ========================================================================= >> You are subscribed to the Cape Town Fighting Game Community mailing list. >> >> //www.freelists.org/list/cpt-fgc ========================================================================= You are subscribed to the Cape Town Fighting Game Community mailing list. //www.freelists.org/list/cpt-fgc