Re: USF4 changes!

  • From: Manase Zote <bmlzote@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 12 Jun 2014 15:25:20 +0200

SAP just told me that you need meter to run?
Isn't that supposed to be stone age mechanics(having a meter for running)?
Who said running was broken?

*Sigh*

Back in MK3/UMK3/MK4 that meter also managed your combos so no meter
no chain combos no running around :(

On Thu, Jun 12, 2014 at 3:18 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
> Im also not seeing how it can help bad matchups.
>
> Picking a different version of the same character or a different character
> all together between matches would be just like it was now.
>
> Counterpicking etc.
>
>> Date: Thu, 12 Jun 2014 15:11:20 +0200
>> Subject: Re: USF4 changes!
>> From: bmlzote@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>
>>
>> How do you get around the rock/paper/scissors character selection?
>> Player 1 picks his zoning scorpion while player 2 goes for rush down
>> version of scorpion, it will still be a bad match up for one of the
>> guys regardless.
>> Tools of the characters, match-up exp and lastly the skill level and
>> execution will be the deciding factor.
>> To me the understanding of a balance fighting is to make every
>> character the same...
>>
>> On Thu, Jun 12, 2014 at 2:54 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>> > Hmmm a good fighting game shouldn't be all about bad match up and lack
>> > of
>> > knowledge...it should still be fun and challenging in another level when
>> > your opponent knows what your character can do.
>> >
>> > Yes there are bad match ups and character knowledge in fighting games.
>> > but
>> > it shouldn't be in a state of "i know what you're doing, but i can't
>> > retaliate at all"
>> >
>> > Eg. Tekken. Capos. If my opponent knows how to deal with relax stance
>> > and
>> > such. I'll play in another mode :) There is no "instant" win in tekken.
>> > you
>> > can play bears and still win against top tier character because you the
>> > player are just better. shouldn't be bringing a plastic ruler to a gun
>> > fight
>> > situation. should be more or less "experienced fighter with a slightly
>> > blunt
>> > knife" vs "an okay-ish fighter with a sharp knife".
>> >
>> >
>> > On Thu, Jun 12, 2014 at 2:43 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>> >>
>> >> This method of balancing looks like a throw of dice to me.
>> >> It can go either way, you potentially have a scenario where you can
>> >> lose a match based on lack of character knowledge rather than skill.
>> >> If the game has like 30 characters for an example multiply that by 3
>> >> so on average you need to be aware of what all 90 variations are
>> >> capable of?
>> >> Let's wait and see what the move list looks like and how many moves
>> >> will change between 3 variations of a character.
>> >>
>> >>
>> >> On Thu, Jun 12, 2014 at 2:33 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>> >> > 11.59? XD
>> >> >
>> >> > Hopefully the character variation will be some answer to really bad
>> >> > match
>> >> > up. Not sure how they'll balance it tho. It'll be weird to just be a
>> >> > total
>> >> > counter to another characters variation completely. If that's the
>> >> > case,
>> >> > it'll be more rock paper scissors situation than a fighting game lolz
>> >> > hopefully the variations will make match ups like 9-1 to 6-4 or what
>> >> > not. So
>> >> > there'll still be unfavourable match ups but not a complete lose like
>> >> > MK9...eg. Kabal vs Sheeva...
>> >> >
>> >> >
>> >> > On Thu, Jun 12, 2014 at 2:27 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>> >> > wrote:
>> >> >>
>> >> >> I think 12:00 is a safer option Rich :)
>> >> >>
>> >> >>
>> >> >> On Thu, Jun 12, 2014 at 2:24 PM, <greattekkenmaster@xxxxxxxxx>
>> >> >> wrote:
>> >> >>>
>> >> >>> Is 11:30 fine also?? I wanna get game time as much as I can
>> >> >>> Sent via my BlackBerry from Vodacom - let your email find you!
>> >> >>> ________________________________
>> >> >>> From: Ryan Williams <ryan820509@xxxxxxxxx>
>> >> >>> Sender: cpt-fgc-bounce@xxxxxxxxxxxxx
>> >> >>> Date: Thu, 12 Jun 2014 14:15:48 +0200
>> >> >>> To: <cpt-fgc@xxxxxxxxxxxxx>
>> >> >>> ReplyTo: cpt-fgc@xxxxxxxxxxxxx
>> >> >>> Subject: Re: USF4 changes!
>> >> >>>
>> >> >>> Heya peeps, we'll be starting the Sat sessions at 12pm to maximise
>> >> >>> game
>> >> >>> time.
>> >> >>>
>> >> >>> Anyone who is keen on starting a little earlier can join us at that
>> >> >>> time.
>> >> >>> If you aren't able to make 12pm, that's fine as well.
>> >> >>>
>> >> >>>
>> >> >>> On Thu, Jun 12, 2014 at 1:39 PM, Ashraf Barendse
>> >> >>> <ashraf.barendse@xxxxxxxxx> wrote:
>> >> >>>>
>> >> >>>> I think she feeling a bit lazy today. She was like "Can I speak to
>> >> >>>> the
>> >> >>>> main owner of the computer" and I was like "he's at work" and she
>> >> >>>> was
>> >> >>>> like
>> >> >>>> "k thanx bye"
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Jun 12, 2014 at 1:32 PM, Nicholas Robertson-Muir
>> >> >>>> <nicmuir@xxxxxxxxx> wrote:
>> >> >>>>>
>> >> >>>>> I love those.
>> >> >>>>> Start talking linux, usually goes well.
>> >> >>>>>
>> >> >>>>> "move to your start bar"
>> >> >>>>> "don't have one"
>> >> >>>>> "what version of Windows are you using"
>> >> >>>>> "I'm not using Windows"
>> >> >>>>> "Open up Internet Explorer"
>> >> >>>>> "don't have that either"
>> >> >>>>> "open your web browser"
>> >> >>>>> "mkay"
>> >> >>>>> "install this app"
>> >> >>>>> "using my regular tar.z loader or the synaptic package manage?"
>> >> >>>>> "huh?"
>> >> >>>>>
>> >> >>>>> good times.
>> >> >>>>>
>> >> >>>>>
>> >> >>>>> On Thu, Jun 12, 2014 at 1:22 PM, Ashraf Barendse
>> >> >>>>> <ashraf.barendse@xxxxxxxxx> wrote:
>> >> >>>>>>
>> >> >>>>>> lol, got a call from an Indian sounding lady calling from
>> >> >>>>>> "Windows
>> >> >>>>>> Technical Department"
>> >> >>>>>> How about no.
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Thu, Jun 12, 2014 at 1:20 PM, Ryan Williams
>> >> >>>>>> <ryan820509@xxxxxxxxx>
>> >> >>>>>> wrote:
>> >> >>>>>>>
>> >> >>>>>>> "Can I just buy a complete game please?"
>> >> >>>>>>>
>> >> >>>>>>> Not going to happen in this day and age. Those days are over.
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>> On Thu, Jun 12, 2014 at 12:33 PM, Nicholas Robertson-Muir
>> >> >>>>>>> <nicmuir@xxxxxxxxx> wrote:
>> >> >>>>>>>>
>> >> >>>>>>>> LOL
>> >> >>>>>>>>
>> >> >>>>>>>> I don't know which I hate more about fighting games. The
>> >> >>>>>>>> update
>> >> >>>>>>>> approach like Street Fighter, or the supposedly new game like
>> >> >>>>>>>> Blazblue and
>> >> >>>>>>>> Persona.
>> >> >>>>>>>> It makes me not want to buy the games anymore, because there
>> >> >>>>>>>> will
>> >> >>>>>>>> be
>> >> >>>>>>>> an Update later.
>> >> >>>>>>>> Can I just buy a complete game please?
>> >> >>>>>>>>
>> >> >>>>>>>> Do I need to buy another Persona now?
>> >> >>>>>>>> Do I need to buy another Blazblue now?
>> >> >>>>>>>>
>> >> >>>>>>>> I'm just ranting because I see there's a new character coming
>> >> >>>>>>>> out
>> >> >>>>>>>> for P4A
>> >> >>>>>>>> ...and I was planning to get the new Blazblue (english
>> >> >>>>>>>> version)...
>> >> >>>>>>>>
>> >> >>>>>>>> In all honesty, the Capcom approach makes more sense to me, as
>> >> >>>>>>>> much
>> >> >>>>>>>> as I dislike it.
>> >> >>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>> On Thu, Jun 12, 2014 at 12:23 PM, Wynand-Ben
>> >> >>>>>>>> <paashaasggx@xxxxxxxxxxx> wrote:
>> >> >>>>>>>>>
>> >> >>>>>>>>> A new dark age starting off with a new Guilty Gear I can
>> >> >>>>>>>>> definitely
>> >> >>>>>>>>> live with :D
>> >> >>>>>>>>>
>> >> >>>>>>>>> > Date: Thu, 12 Jun 2014 11:59:23 +0200
>> >> >>>>>>>>> > Subject: Re: USF4 changes!
>> >> >>>>>>>>> > From: gieroadsteve@xxxxxxxxx
>> >> >>>>>>>>> > To: cpt-fgc@xxxxxxxxxxxxx
>> >> >>>>>>>>>
>> >> >>>>>>>>> >
>> >> >>>>>>>>> > I'm all for the next FG dark age.
>> >> >>>>>>>>> > Wreal wrap.
>> >> >>>>>>>>> >
>> >> >>>>>>>>> > On 12/06/2014, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>> >> >>>>>>>>> > > Mortal Kombat Honest Trailer:
>> >> >>>>>>>>> > >
>> >> >>>>>>>>> > > https://www.youtube.com/watch?v=OCiVYKmCveY
>> >> >>>>>>>>> > >
>> >> >>>>>>>>> >
>> >> >>>>>>>>> >
>> >> >>>>>>>>> >
>> >> >>>>>>>>> > =========================================================================
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>> >> >>>>>>>>> > mailing list.
>> >> >>>>>>>>> >
>> >> >>>>>>>>> > //www.freelists.org/list/cpt-fgc
>> >> >>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>
>> >> >>>>>>
>> >> >>>>>
>> >> >>>>
>> >> >>>
>> >> >>
>> >> >
>> >>
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>> >>
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>> >
>> >
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