Will definitely bother you about that. Is wiring easy to do/get here. Or should I just order wiring aswell? Like http://www.focusattack.com/10-connection-110-ground-daisy-chain-wire/ and http://www.focusattack.com/red-16pc-wire-with-110-quick-disconnect/ Not even sure if those quick disconnects will fit on Keyboard buttons... > Date: Mon, 18 Nov 2013 02:01:37 -0800 > Subject: [CPT-FGC] Re: Hi > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Paas let me know where I can help wrt soldering and whatever. > we can also discuss my ascension to the ranks of the master race. > > On 18/11/2013, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: > > F u khan, go halfys with salie, hl or lumi. They play bb > > > >> Date: Mon, 18 Nov 2013 01:52:35 -0800 > >> Subject: [CPT-FGC] Re: Hi > >> From: gieroadsteve@xxxxxxxxx > >> To: cpt-fgc@xxxxxxxxxxxxx > >> > >> Not anymore dog, I gots bigger fish to fry. > >> thanks for the heads up though. > >> > >> On 18/11/2013, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx> wrote: > >> > @Steve > >> > > >> > You still interisted in that PS360+ PCB? > >> > I will probably be ordering it + my keyboard this week somewhere. > >> > > >> > From: lindseyak@xxxxxxxxxxx > >> > To: cpt-fgc@xxxxxxxxxxxxx > >> > Subject: [CPT-FGC] Re: Hi > >> > Date: Mon, 18 Nov 2013 09:00:45 +0000 > >> > > >> > > >> > > >> > > >> > Meh, i dnt do science. Needs more bb > >> > > >> > Date: Mon, 18 Nov 2013 10:50:13 +0200 > >> > Subject: [CPT-FGC] Re: Hi > >> > From: ilitirit@xxxxxxxxx > >> > To: cpt-fgc@xxxxxxxxxxxxx > >> > > >> > So this SSFIV OS is stupidly good: > >> > http://www.eventhubs.com/news/2013/nov/17/proximity-blocking-option-selects-punish-whiffs-and-more-super-street-fighter-4-arcade-edition-v2012/ > >> > > >> > > >> > James Chen said he received word that it's training mode only, but some > >> > people are saying they've done it in versus mode. > >> > > >> > Basically it seems like proximity blocking either extends the command > >> > input > >> > buffer by several frames, or it shortens a moves recovery. So if you > >> > buffer > >> > a move during the recovery of another and immediately hold downback, > >> > the > >> > buffered move will only come out if the opponent whiffs a move a range > >> > that > >> > activates proximity blocking. > >> > > >> > > >> > I haven't tested it myself though. > >> > > >> > > >> ========================================================================= > >> You are subscribed to the Cape Town Fighting Game Community mailing list. > >> > >> //www.freelists.org/list/cpt-fgc > > > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc