Re: [artworks] greyscale preview

  • From: Martin Wuerthner <lists@xxxxxxxxxxxxxxx>
  • To: artworks@xxxxxxxxxxxxx
  • Date: Tue, 05 Jan 2010 16:42:42 +0100

In message <becbe9d450.martin@xxxxxxxxxxxxxxxxxxx>
          Martin Wuerthner <lists@xxxxxxxxxxxxxxx> wrote:

> In message <d52ce6d450.jim@xxxxxxxxxxxxxxxxxxxx>
>           Jim Nagel (lists) <jim2.nagel@xxxxxxxxxxxxxx> wrote:

>> is there a more elegant way of seeing what my artwork is going to look
>> like when printed in mono, so that i can adjust colours if necessary
>> to give decent contrast?

>> my present workaround is to export as Gif (the only one of the export
>> options offering greyscale palette) and then view the Gif in another
>> app such as David Pilling's !scan.

> There is no need to go through GIF. Simply export as a greyscale
> Sprite. The greyscale option is available with any kind of export in
> 256 (or fewer) colours, so to get it for Sprites, you need to switch
> to 256 colours first.

That was a bit ambiguous (in particular in the context of the 
following paragraph that was about switching screen mode). It would 
have been clearer to say "you need to select the 256 colours option in 
the bitmap export dialogue box".

Martin
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Martin Wuerthner           MW Software          lists@xxxxxxxxxxxxxxx
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