In article <mpro.llc8fa00003m411s1.tim@xxxxxxxxx>, Tim Powys-Lybbe <tim@xxxxxxxxx> wrote: > However I have found that this can leave some small bits behind in > the final separation of the joined object from the intersect. I > have made an ArtWorks page showing the steps I took to unite the > objects and put it here: > <http://www.tim.ukpub.net/riscos/Uniting_shapes.zip> > Close examination will show two prongs (for want of a better word) > poking up from the separated bit and missing from the united > object. I would like the prongs to be on the United object. Can > anyone advise how this can be done? Join shapes is doing exactly what you have asked it to do - when you break the shapes you are left with two parts - the outline of both the filled shapes that have now been joined and the bit which is normally discarded (in your example, the bit with the two vertical prongs on it). Because of the Intersection process this bit is made up of individual objects meaning that you can simply select any one of them and delete them - in your example select the two prongs and delete them. I hope this answers your query. Regards Richard ------------------------------------------------------------ To change, suspend or cancel your subscription go to //www.freelists.org/list/artworks ------------------------------------------------------------