[aros-games] Re: Cube2 - first client

  • From: niko tomasidis <nikosidis@xxxxxxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Thu, 23 Jun 2011 14:55:01 -0700 (PDT)

I can not run the new client.Rendering using the opengl assembly/glsl shader 
path.could not load texture packages/textures/notexture.pngcound not find core 
textures.
I'm I doing something very wrong ?

--- On Thu, 6/23/11, Paolo Besser <paolo.besser@xxxxxxxxx> wrote:

From: Paolo Besser <paolo.besser@xxxxxxxxx>
Subject: [aros-games] Re: Cube2 - first client
To: aros-games@xxxxxxxxxxxxx
Date: Thursday, June 23, 2011, 11:43 PM

Oh, and also forgot...

How can I grab screenshots? of this and other games...

2011/6/24, Paolo Besser <paolo.besser@xxxxxxxxx>:
> 2011/6/23, Krzysztof Smiechowicz <deadwood@xxxxx>:
>> Hi,
>>
>> As promised here is the first client for Cube2
>> http://download.aros3d.org/software/test001.zip
>
> Great!
>
>> stack 1024000
>> sauer_client -t -w640 -h480
>
> I've started it without parameters, and it took my screen's native
> resolution without issues.
>
>> a) do you see the weapon you are holding
>
> no
>
>> b) do the enemy characters are animated when moving or are they just
>> "floating with their arms spread"
>
> they are just floating with spread ams
>
>> c) play with quality setting, try to get best effects - this game is
>> "modern" and should have all the nice effects (water shaders, env
>> mappings etc). Make some screenshots and share ;)
>
> graphics of this game are stunning, compared to other games. Is there
> a way to do some benchmarking, for instance saving a portion of
> gameplay and then running a 'timedemo'?
>
>> d) run whichever version you downloaded (either linux or windows) and
>> visually compare some maps with AROS version. Does AROS version miss
>> something?
>
> Can't do that ATM. Downloaded the linux version and I haven't linux
> set up on proper hardware.
>
>> e) do you by any chance get (mouse)slowdown after some play time
>
> On the contrary, the game started really slow but got faster and
> faster. Thn I haven't noticed slowdowns.
>
> Unluckily I am not really fond of FPS, due to the fact my head start
> feeling sick after a little time. Maybe for the necxt game you would
> like to do something different... a driving game, a RTS...
>

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