ZX Spectrum SE
cpu = Z80A @ 3.5MHz
rom = 32kB (64kB installed)
ram = 280kB
rampage = 64kB + 64kB + 144kB + 8kB
manu = A. Owen and J. Adamski
volume = Prototype only
resolution = 256x192 or 512x192 (hi-res)
colours = 15 (2 per 8x8 or 8x1 cell), or 2 (hi-res)
https://github.com/cheveron/sebasic4/wiki/ZX-Spectrum-SE
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Chloe 280SE
T-states are exactly as per the 48K Spectrum.
256K total RAM (no page 8 in the HOME bank, and no 8K serial RAM on
the PSG)
224K of uncontended RAM (64K in each sideways bank, 96K in the HOME
bank)
32K of contended VRAM (page 5 and 7 in the HOME bank)
No RAM contention when paging sideways RAM over the HOME bank.
32K Flash ROM (no TR-DOS traps, SE Basic is the default firmware).
ULAplus support in all video modes.
Z84C0020PEG CPU (software switchable between 3.5Mhz and 21Mhz).
YM219F PSG (software switchable stereo panning).
https://github.com/cheveron/sebasic4/wiki/Chloe-280SE
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Nuovi giochi in Nirvana engine?
http://www.bytemaniacos.com/?p=3403
http://www.bytemaniacos.com/?p=2951
http://www.bytemaniacos.com/?p=2896
http://www.bytemaniacos.com/?cat=6&paged=7