[ZeroBrane Studio] Re: Source code debugging and package/plugin support

  • From: Sanyaade Adekoya <sanyaade@xxxxxxxxx>
  • To: zerobrane@xxxxxxxxxxxxx
  • Date: Mon, 17 Jun 2013 18:18:03 +0100

@Paul,

Good man! I follow your direction and check it with my own configuration
then found out that the love.exe executable was missing. I added it to the
path, now the program works.

On the other hand is possible to set the path statement as relative
(path.love2d = '/lua/love/love.exe')  instead of being absolute
==>(path.love2d = 'd:/lua/love/love.exe'). That is, to remove the drive
letter completely and make ZeroBrane completely portable. This will be
gorgeous as my Students have ZeroBrane on USB memory drive and move
work between college and home and also between classroom.

Many thanks for your support.!

God blesses!!!

Best regards,
Sanyaade



On 17 June 2013 02:16, Paul K <paul@xxxxxxxxxxxxx> wrote:

> Hi Sanyaade,
>
> > when we started love2d from zerobrane we are getting access denied in
> Windows 7 environment.
>
> I'd check how the love2d path is set up. It's possible that instead of
> including the executable path (path.love2d = 'd:/lua/love/love.exe')
> you included just the folder (path.love2d = 'd:/lua/love'). Windows
> will then (rightfully) complain that it denies access to launch the
> folder as executable.
>
> If it's a different issue, please provide some additional information,
> most importantly, the version of ZBS you are using, the path love2d is
> installed in and the line you see in the Output window when you start
> debugging (it starts with "Program starting as ...").
>
> Paul.
>
> On Sun, Jun 16, 2013 at 6:10 PM, Sanyaade Adekoya <sanyaade@xxxxxxxxx>
> wrote:
> > Hello Everybody,
> >
> > I need help and pointer on love2d and ZeroBrane Studio. I started using
> > zerobrane with my students and everything is going well but now
> >  when we started love2d from zerobrane we are getting access denied in
> > Windows 7 environment. I think it has to do with the debugging mode that
> > loved2d
> > is set to run couple with the fact that students account/home are on the
> > college network.
> >
> > Has anybody experience this before? Please tell us how you get it sorted
> > out.
> >
> > Is it possible to run love2d without debugging mode from zerobrane
> studio?
> >
> > Do I need to compile a local version of love2d?
> >
> > Please help!
> >
> > God blesses!!!
> >
> > Best regards,
> > Sanyaade
> >
> >
> >
> > On 14 June 2013 18:36, Paul K <paul@xxxxxxxxxxxxx> wrote:
> >>
> >> Hi All,
> >>
> >> The current version of ZBS in the repository
> >> (https://github.com/pkulchenko/ZeroBraneStudio) adds support for
> >> source code debugging and package/plugin support.
> >>
> >> The source code debugging is useful when the script loads code
> >> fragments dynamically, whether using loadstring (without providing
> >> file path as the chunk name) or by using C API. ZBS will now take the
> >> source and open a new editor tab allowing to debug the fragment
> >> (without any additional configuration).
> >>
> >> This is also useful for Lua engines that may not report file
> >> information for the script (for example, LuaJ).
> >>
> >> The second feature the current version adds is the package/plugin
> >> support, which allows you to drop a file into "packages" folder and
> >> get access to most of the functionality of ZBS. I'm working on
> >> documentation and examples; good starting point may be the sample
> >> plugin that includes all API calls currently supported and examples of
> >> their use:
> >>
> https://github.com/pkulchenko/ZeroBraneStudio/blob/master/packages/sample.lua
> >>
> >> I plan to release v0.38 late next week, so please let me know if you
> >> notice any issues (especially debugging related as there have been
> >> several changes to support source code debugging). Thank you.
> >>
> >> Paul.
> >>
> >
>
>

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