On 02/01/15 14:16, Jonathan E. Brickman wrote:
I took a little look a while ago, and it appears that there areI'm not sure how fft even factors into the realtime/processing thread. Will have a look and get back to you, but I'm pretty sure most of it is buffered.
GPU-based FFTW libraries. I wonder how hard it would be to make a
wrapper which would test for GPU-based at startup and fall back to CPU?
But I'll think that effective use of fftw-wisdom would end up
out-speeding GPU anyhow, because it's all precomputation...