I'm happy it worked for you, Maben. That confirms for me that the application is keyboard independent. As for "#"...I don't know, offhand, why it's referred to as "pound". I seem to hear it most when automated phone systems tell me I need to hit that button. Maybe they're anticipating the amount animosity that is likely to be focused on that key. -BH -----Original Message----- From: M.W. Poirier Brian: No, you are right about Rcontrol::LWin. It works as you stated in your previous message. I am, at the moment, using my old keyboard (IBM, Model) and I now have access to a Windows key on a keyboard that clearly does not have a Windows key. I also modified my laptop, which does not have a Windows key, and it too works as expected. Great. I also am a bit confused about the number symbol. i.e., the "#". (I see that you do not refer to it the same way in the U.S. You call it the pound symbol. We here view it as a number symbol. It likely has something to do with our Fremch heritage.) I know that while using my newer keyboard, which has a Windows key, I was able to obtain the same effect with #h as I now get with your command Lwin, but #h did not work at all with IBM Model M. So you are likely right when you say "..."#" symbol is for putting the result of Win key combinations under a 3rd key...". Where did you come across the "LWin." What does "L" refer to? "Left"? Thanks for your help, as well as to Harry. MWP -------------------------- On Thu, 25 Jun 2009, Brian.Henderson@xxxxxxxxxxxxx wrote: > I'm still trying to figure out how this program works (maybe it's just > me but I don't find the instructions particularly clear). I did manage > to change my right ctrl key to a functioning Win key using > "RControl::RWin". I think the technique that uses the "#" symbol is > for putting the result of Win key combinations under a 3rd key...I > think...I may be wrong. > > -BH > > -----Original Message----- From: Harry Binswanger > > Maben, > > Yes, I'm sure--I got the syntax from AHK Help and I tested it on my > system. The pound sign is the symbol used to indicate the Win key has > been struck--e.g., > > #A::Send Winkey-A has been struck > > But that's for when you have a Win key. Thank of # as meaning ScanCode > 15B (which is what it is, in hex I think). You have no key that > outputs 15B. So > you want to assign some other key (e.g., right-control) to output that. > > The correct instruction will work regardless of your keyboard, because > the whole point of it is to reinterpret *whatever* your kbd puts out. > > To get things working right, you should use AHK's "keyhistory" > function to look at what is actually being sent and received, at the > scancode level. > > Assign keyhistory to some keystroke. I use ctrl-alt-k: > > ^!k::keyhistory > > The keyhistory window is rather awkward and technical, but if you > scroll up to the headings of each column, you should be able to get > valuable info from it. (In referring to its output, note that it > distinguishes key-down > and key-up). > > Let me know if you have problems (you could send me your AHK script > for debugging here if you wish). >