Nope, Tim's right - there's no solid connection back to the application. While it's true that LFX's are per-stream, they're applied to all streams from all applications. There's no effective way of tracking the origin of the samples you're processing. -----Original Message----- From: wdmaudiodev-bounce@xxxxxxxxxxxxx [mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] On Behalf Of timr@xxxxxxxxx Sent: Saturday, February 14, 2009 8:10 PM To: wdmaudiodev@xxxxxxxxxxxxx Cc: Tim Roberts Subject: [wdmaudiodev] Re: Audio stream and LFX On Sat, Feb 14, 2009 at 11:58:40PM +0800, Wayne wrote: > > Seemingly that GFX APO works system-wide. As to LFX APO, each stream > has its own LFX APO instance, doesn't it? Well, yes, but it runs in a separate context in the audio engine process. There's no solid connection back to the application, as far as I know. Perhaps I have missed something. -- Tim Roberts, timr@xxxxxxxxx Providenza & Boeklheide, Inc. ****************** WDMAUDIODEV addresses: Post message: mailto:wdmaudiodev@xxxxxxxxxxxxx Subscribe: mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=subscribe Unsubscribe: mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=unsubscribe Moderator: mailto:wdmaudiodev-moderators@xxxxxxxxxxxxx URL to WDMAUDIODEV page: http://www.wdmaudiodev.com/ ****************** WDMAUDIODEV addresses: Post message: mailto:wdmaudiodev@xxxxxxxxxxxxx Subscribe: mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=subscribe Unsubscribe: mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=unsubscribe Moderator: mailto:wdmaudiodev-moderators@xxxxxxxxxxxxx URL to WDMAUDIODEV page: http://www.wdmaudiodev.com/