[wdmaudiodev] Re: Audio stream and LFX

  • From: Larry Osterman <Larry.Osterman@xxxxxxxxxxxxx>
  • To: "wdmaudiodev@xxxxxxxxxxxxx" <wdmaudiodev@xxxxxxxxxxxxx>
  • Date: Wed, 18 Feb 2009 14:53:57 +0000

Nope, Tim's right - there's no solid connection back to the application.  While 
it's true that LFX's are per-stream, they're applied to all streams from all 
applications.  There's no effective way of tracking the origin of the samples 
you're processing.



-----Original Message-----
From: wdmaudiodev-bounce@xxxxxxxxxxxxx 
[mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] On Behalf Of timr@xxxxxxxxx
Sent: Saturday, February 14, 2009 8:10 PM
To: wdmaudiodev@xxxxxxxxxxxxx
Cc: Tim Roberts
Subject: [wdmaudiodev] Re: Audio stream and LFX

On Sat, Feb 14, 2009 at 11:58:40PM +0800, Wayne wrote:
>
> Seemingly that GFX APO works system-wide. As to LFX APO, each stream
> has its own LFX APO instance, doesn't it?

Well, yes, but it runs in a separate context in the audio engine process.
There's no solid connection back to the application, as far as I know.
Perhaps I have missed something.
--
Tim Roberts, timr@xxxxxxxxx
Providenza & Boeklheide, Inc.
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