Hi All It's been a while seen the last release of E-UAE, but I wanted to assure everybody that I haven't been entirely idle in that time. I'm putting a lot of effort into getting the next version into a releasable state, and hopefully it'll be ready to go in a week or two. I'll give a quick summary of what's going to be in the next version. * Many core emulation changes merged from WinUAE 1.2. * The bsdsocket.library emulation should now work on any POSIX-like system (I replaced the stack magic voodoo with something that's portable. The 'old' network stack emulation which required a stub library has now been removed). * 64-bit hardfiles are now supported (thanks in part to Martin Blom). * Auto-scroll screens now work in P96. * Saving/loading emulator state now supported. * MacOS X version is now a proper Cocoa application (this is thanks in part to some great work done by Steve Saunders) and no longer requires hacks to build. Things still to do for next release: * Complete save-state dialogs on supported platforms (currently AmigaOS file requesters are done). * Finish up changes for cocoa-ization on OS X. * Add rpath support for the BSD people. * Maybe get vsynced double-buffering to a releasable state (at least in the SDL display driver). Maybe. I'll try and provide a current source-code snapshot for those-inclined to build from source to play with very soon, and hopefully some binaries for the rest of you. BTW, I try to ensure that the CVS repository at sourceforge is always in a buildable state (okay, it was broken for OS X for a while). If you want to check out the code, run the ./bootstrap.sh script in the directory root before configuring (if the configure script is modified by a CVS update, then you're then you'll probably need to run ./bootstrap.sh again and re-configure.) Any comments? Cheers, Rich