[uae] Re: Opengl bilinear filter for e-uae e-uae-0.8.29-WIP4

  • From: Mahendra Tallur <mahen.listes@xxxxxxxxxx>
  • To: uae@xxxxxxxxxxxxx
  • Date: Fri, 29 Jan 2010 11:20:53 +0100

Hi,

thanks Mark !

But here is a nonsensical question : is there a (complicated) solution to use a 50 Hz mode (PAL amiga) on a 60 Hz screen (most LCDs), with no tearing *and* a smooth animation, using some kind of motion blur / extrapolation / other-video-techniques-I-have-no-clue-about used by DVD players ?!

This is quite frustrating, as it looked definitely better on 1084 screens :-)

(oh, also, there are some great pixel shaders plugins in sdlmame... there is one that simulates a TV screen... tell me if you want a shot :)

Cheers !

On 29/01/2010 10:41, Mark Lenders wrote:
I made some other progress:
- new hotkeys works in sdl.map_raw_keys=true mode
- currprefs.gfx_center_vertical is auto-disabled when
gfx_gl_smoothing is enabled
- currprefs.gfx_vsync is auto-enabled when  gfx_gl_smoothing is enabled

-source is properly packaged now
(didn't anyone noticed that the previous one didn't compile because
all symlinks were lost, or nobody cares :D ?)


Of course, at least configure and compile it using:
./configure --with-sdl-gl --with-sdl-gfx&&  make

Object files and a precompiled x86 binary are included:
http://wpage.unina.it/aorefice/e-uae-0.8.29-WIP4-bilinear.tar.gz


2010/1/15 Mark Lenders<kokoko3k@xxxxxxxxx>:
P96 modes works ok now:
http://wpage.unina.it/aorefice/e-uae-0.8.29-WIP4-bilinear.tar.gz


Other related posts: