hi, Added it to my local copy. Will commit later on when I can. Thanks for the patch. .matricks On Wed, Jan 14, 2009 at 8:13 PM, Nicolas Cavallari <batchman@xxxxxxx> wrote: > on ctf5, when a flag falls down the map (after the flag holder is killed), > there is no sound telling the flag was reset. This patch fixes that > > Index: ctf.cpp > =================================================================== > --- ctf.cpp (revision 1841) > +++ ctf.cpp (copie de travail) > @@ -77,6 +77,7 @@ > if(col_get((int)f->pos.x, (int)f->pos.y)&COLFLAG_DEATH) > { > f->reset(); > + game.create_sound_global(SOUND_CTF_RETURN); > continue; > } > > @@ -188,6 +189,25 @@ > } > } > > > >