Nearing the town, Carandolana and Duthoron fly off and land at the stables. She
skin changes back and seeks the staff/owners to let them know she's back. Then
she goes and visits Thunder. "Look at you, who's the handsomest horse on the
island? You are, aren't you? I brought you something." She slides her left hand
out of her cloak, revealing an apple. She gives it to him. While he's eating
she brushes him and saddles him up. She also takes her cloak off and puts it in
her pack. She lets the staff know she's taking Thunder for a ride and he'll be
staying at the stone circle with her for a few days.
After a nice walk she heads toward the circle, instructing Duthoron to do a
fast flyover to check what's going on. She pulls up to the edge of the circle
closest to Nickalo or whoever is in charge and calls out, "I am Carandolana
Lothedil, Druid initiate to The Weaver of All. I ask to be allowed to enter the
circle." She waits.
-----Original Message-----
From: stoddard-bounce@xxxxxxxxxxxxx [mailto:stoddard-bounce@xxxxxxxxxxxxx] On ;
Behalf Of SM Baule
Sent: Tuesday, November 16, 2021 4:56 PM
To: stoddard@xxxxxxxxxxxxx
Subject: [stoddard] Re: Travel Spells Back to Aarell
It appears that the group was at the caves for two extra days after the initial
return from Hilda's. You will then have three days to get to Aarell (with the
Turtle). It will take Holly and Carnodolana only one day.
Ahearn's new friend continues to be pouty and quiet when not sobbing. Even the
gnomes are fairly much down with her. The sailors have no use for her and think
cutting her hands off for thieving is a reasonable response.
During the second day, the sailors on the Turtle will spot a decent horseman's
boot, complete with a spur, floating along the coastline. Does anyone wish to
investigate?
Cara and Holly are Aarell, do whatever you wish to do.
On Tue, Nov 16, 2021 at 4:16 PM Nicole Massey <nyyki@xxxxxxxxxxxxx
<mailto:nyyki@xxxxxxxxxxxxx> > wrote:
Carandolana:
The day before she'll cast Speak with Animals and take the dogs to Sean.
She'll tell them he's a friend who can be trusted. Then she'll ask him
to
bring them back to Aarell, as she won't have a way to bring them along
the
way she's going. Then she'll go back to where she's holed up and cast
another round of Goodberry spells. (Steve, I've lost track of how many
days
the group has been back at the caves and how many goodberries she can
make
in that time)
On the day of travel she'll pray for the following spells.
D1 (6): Entangle (x2), Faerie Fire (x2), Invisibility to Animals, Sense
Direction
D2 (6): Bat Sense, Charm Person or Mammal (x2), Heat Metal (x2),
Obscurement
D3 (3):Splinter Wood, Summon Insects (x2)
D4 (1): Repel Insects
Sent from my HAL 9000 in transit to Jupiter