[raknet] 2.305 released

  • From: Kevin Jenkins <rakkar@xxxxxxxxxxxxxx>
  • To: RakNet Freelist <raknet@xxxxxxxxxxxxx>
  • Date: Mon, 15 Nov 2004 19:54:21 -0800

Implemented NAT punch-through support via the master server.  It's not 
really complete in that the place your game should respond to an IP 
notifcation doesn't respond because there is no game.  But there is a 
printf to show you what your game should do there.

Added SetOfflinePingResponse.  This is due to popular demand and will 
let you transmit data with your server discovery response.

Added AdvertiseSystem.  This tells another system your IP/port.  Useful 
for NAT punch-through.

Fixed incorrect naming of public key encryption variables.  If you are 
using InitializeSecurity pay attention to the parameter list changes.

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  • » [raknet] 2.305 released