[project1dev] Re: standardized units - wow

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 20 Jun 2009 17:31:51 -0700

With the new art size of the tiles are about the same size as the player. Is
that the size you want them to be?

On Sat, Jun 20, 2009 at 5:26 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> not really, maybe the monsters but the cave should be golden
>
>
> On Sat, Jun 20, 2009 at 8:09 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Sounds great. Does the cave need to be scaled at all?
>>
>>
>> On Sat, Jun 20, 2009 at 12:06 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>
>>> ok so check this out, I was just talking with eric and we totally lucked
>>> out in the standardization of units.
>>>
>>> The player's model is 185 units tall, and in game he is scaled to 1/10th
>>> his side via code.
>>>
>>> so, in game he's 18.5 units tall.
>>>
>>> if we say 20 units = 2 meters, that means he is 1.85 meters tall (6.06
>>> feet).
>>>
>>> soooooo
>>>
>>> we have totally lucked out.
>>>
>>> 10 units = 1 meter can be our standard and we don't even need to convert
>>> existing maps.
>>>
>>> sound ok to everyone?
>>>
>>
>>
>

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