My plan of making roads from decals just isn't workin out unfortunately ): I've been spending a ton of time on it and just keep hitting new problems and its bein a real pain. On top of all the problems, it isn't really rendering as fast as i hoped it would! I'm thinking now that a better idea might be to use actual geometry for the roads instead of just a texture. If we use pre-built models that would mean we had to make all the "buildable areas" flat so that we could put down flat road geometry. We might be able to procedurally generate the road models to fit the terrain, but dunno... it's kinda "back to the drawing board" for the roads i think. it's a bummer!