[project1dev] Re: kind of a neat thing

  • From: "eric" <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 21 Nov 2009 01:25:43 +0000

I know what you mean... Dude that will be a rad game in and of itself
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
Date: Fri, 20 Nov 2009 16:14:40 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: kind of a neat thing

i cant wait til we can start putting in stuff like the garden you grow stuff
in and a colloseum and stuff :P

On Fri, Nov 20, 2009 at 4:06 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> It's impossible. You can't feed an egg.
>
> On Fri, Nov 20, 2009 at 6:56 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
> > yeah that would be neat and yes! from the tech POV that falls in line
> with
> > the kind of stuff that should be possible (:
> >
> > On Fri, Nov 20, 2009 at 3:41 PM, eric <figarus@xxxxxxxxx> wrote:
> >>
> >> Hey I agree and had some thoughts for pets and stuff too but hey alan I
> >> just thought of something rerally cool - what if there's a web based
> >> minigame ppl could play as far as taking care of the baby/egg/etc that
> >> connects into the game and influenced it ingame. Would that be neat?
> >>
> >> Sent via BlackBerry from T-Mobile
> >>
> >> ________________________________
> >> From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
> >> Date: Fri, 20 Nov 2009 15:40:10 -0800
> >> To: <project1dev@xxxxxxxxxxxxx>
> >> Subject: [project1dev] kind of a neat thing
> >> so there's this flash game called "dragon boy"
> >>
> >> the storyline is you (a melee fighter) and a girl (a caster) are trying
> to
> >> raise a dragon egg by feeding it with various things until it hatches
> >>
> >> the type of dragon / attributes it has when it hatches is based on the
> >> kinds of things you feed it.
> >>
> >> If some pet like this would fit in with our game i think it could be a
> >> pretty neat thing
> >
>
>

Other related posts: