[project1dev] Re: c4d, maya, max etc

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 29 Oct 2009 20:50:58 -0700

I went and looked on google for you Alan and it seems like 3dmax can
use the files, and c4d/maya use a plugin for them.  I think Eric is
using c4d which has a page here:

http://http.developer.nvidia.com/GPUGems/gpugems_ch34.html

I don't use the programs tho but it seemed like you wanted this q
answered so I tried to help, I might be off though.

On Wed, Oct 28, 2009 at 7:50 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
> Hey guys,
>
> Do you know if any of the programs you know how to use can save "materials"
> as HLSL or DirectX .fx files?
>

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