No problem. On Sun, Jun 27, 2010 at 5:06 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:atrix256 > > Message: The navmesh data was getting lost when it cut the terrain up into > a grid. This copies it so it sticks around. (1st part of pathing stuff!) > > DrawNavMesh console command works again. > > I call dibs on forest troll behavior to get the new pathing stuff working > with them (: > > <Files Changed> > U ActRaiser/ARRelease.exe > U ActRaiser/Scripts/Enemies/OverWorld/Troll.lua > U Code/ARRelease.exe > U Code/AR_LuaFuncs.cpp > A Code/Docs/Script Help/Model_UseNavMesh.html > U Code/Docs/Script Help/toc.html > U Code/NavMesh.cpp > U Code/NavMesh.h > > > ============================== > Project 1 Dev mailing list > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx > Project 1 website: http://project1.demofox.org > Project 1 SVN repository: http://pyotek.com/project1 >