User:atrix256 Message: Turning off navmesh generations since it's causing a lock up on map launch after the boulder and cave were added to the map. I think Katie is going to be making the boulder and cave separate models which should fix this issue, at which time i'll turn it back on (or if i figure out why it's locking up with this terrain data). <Files Changed> U ActRaiser/Scripts/GameOverworld/Town.lua ============================== Project 1 Dev mailing list to unsubscribe, please send an email request to demofox@xxxxxxxxxxx Project 1 website: http://project1.demofox.org Project 1 SVN repository: http://pyotek.com/project1