[project1dev] Re: Project1 - SVN Update 756

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 22 May 2010 13:07:19 -0400

well, yea, a max for each hut would be okay, but i think a global would be
good too.  I dunno which way is superior, but a possible problem I could see
is if there are too many spawn points at the same time, if there's a max per
spawn but no max for world, it could make things pretty difficult.

On Sat, May 22, 2010 at 12:59 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> and I just thought up a way to do it too. I could set a property on the mob
> that had the max. Oh man, this model property thing is very powerful.
>
>
> On Sat, May 22, 2010 at 9:57 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> That could work. I was thinking each hut would have it's own max. I spose
>> a global max works just as well.
>>
>>
>> On Sat, May 22, 2010 at 9:20 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>
>>> set a globaltroll parameter that the troll hut reads, when it spawns,
>>> troll++, when its killed--,
>>>
>>>
>>> On Sat, May 22, 2010 at 1:30 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> yeah, I figured but it works for now. One thing I'm not doing right is
>>>> decreasing my count for the monsters in game. So let's say we kill a troll.
>>>> I want the trollhut to know that there is 1 less troll
>>>>
>>>>
>>>> On Fri, May 21, 2010 at 10:25 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> Very cool (:
>>>>>
>>>>> FYI the spawners will have to be destroyed another way.
>>>>>
>>>>> maybe how they are in act raiser where your people seal it when they
>>>>> are close, maybe another way...  :P
>>>>>
>>>>> gonna check this out though, way to go kent (:
>>>>>
>>>>>
>>>>> On Fri, May 21, 2010 at 10:22 PM, Apache User <
>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>
>>>>>> User:korgath
>>>>>>
>>>>>> Message: --can now kill enemies with lightning =D
>>>>>> this includes the spawners
>>>>>>
>>>>>> <Files Changed>
>>>>>> U   ActRaiser/Scripts/Enemies/OverWorld/Bat.lua
>>>>>> U   ActRaiser/Scripts/Enemies/OverWorld/BatHole.lua
>>>>>> U   ActRaiser/Scripts/Enemies/OverWorld/Troll.lua
>>>>>> U   ActRaiser/Scripts/Enemies/OverWorld/TrollHut.lua
>>>>>> U   ActRaiser/Scripts/GameOverworld/PlayerSpell_Lightning.lua
>>>>>> _U  PirateDice/
>>>>>>
>>>>>>
>>>>>> ==============================
>>>>>> Project 1 Dev mailing list
>>>>>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx
>>>>>> Project 1 website: http://project1.demofox.org
>>>>>> Project 1 SVN repository: http://pyotek.com/project1
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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