Hey Kent, here's some info about the network stuff: In /Scripts/config.lua there is a "GameServer Login" section now where you can put in a username and password. You can put whatever you want there because if you try to log in with a username that doesn't yet exist, it will create it with the password you pass in (that's how you create an account) There's a script file /scripts/personal/alan/networktest.lua that does some simple network stuff. Everyone receives messages in the same order (ie one person won't get message A then B, while another person gets message B first then A, it will always be A then B for everyone). If you have any questions let me know (: On Sun, Jan 24, 2010 at 4:57 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:atrix256 > > Message: Multiplayer support checkin. Things will probably change as it > starts being used, and i need to change how it checks the server for > messages to happen in the background (right now it checks once a second and > so when you are connected to a game server, every second the game locks up > for a tiny but noticeable amount of time). > > <Files Changed> > U ARRelease.exe > A AR_GameServer.cpp > A AR_GameServer.h > U AR_LuaFuncs.cpp > U Base.vcproj > A Docs/Script Help/GameServer_CreateServer.html > A Docs/Script Help/GameServer_GetLastError.html > A Docs/Script Help/GameServer_GetNextServer.html > A Docs/Script Help/GameServer_GetServerList.html > A Docs/Script Help/GameServer_JoinServer.html > A Docs/Script Help/GameServer_LeaveServer.html > A Docs/Script Help/GameServer_Login.html > A Docs/Script Help/GameServer_SendMessage.html > U Docs/Script Help/toc.html > A Docs/Website/GameServer/ > A Docs/Website/GameServer/class.rc4crypt.php > A Docs/Website/GameServer/gameserver.php > A LibCurlStuff/ > A LibCurlStuff/CHANGES > A LibCurlStuff/README > A LibCurlStuff/curl.exe > A LibCurlStuff/docs/ > A LibCurlStuff/docs/BINDINGS > A LibCurlStuff/docs/BUGS > A LibCurlStuff/docs/CONTRIBUTE > A LibCurlStuff/docs/DISTRO-DILEMMA > A LibCurlStuff/docs/FAQ > A LibCurlStuff/docs/FEATURES > A LibCurlStuff/docs/HISTORY > A LibCurlStuff/docs/INSTALL > A LibCurlStuff/docs/INSTALL.devcpp > A LibCurlStuff/docs/INTERNALS > A LibCurlStuff/docs/KNOWN_BUGS > A LibCurlStuff/docs/LICENSE-MIXING > A LibCurlStuff/docs/MANUAL > A LibCurlStuff/docs/Makefile.am > A LibCurlStuff/docs/Makefile.in > A LibCurlStuff/docs/README.netware > A LibCurlStuff/docs/README.win32 > A LibCurlStuff/docs/RESOURCES > A LibCurlStuff/docs/SSLCERTS > A LibCurlStuff/docs/THANKS > A LibCurlStuff/docs/TODO > A LibCurlStuff/docs/TheArtOfHttpScripting > A LibCurlStuff/docs/VERSIONS > A LibCurlStuff/docs/curl-config.1 > A LibCurlStuff/docs/curl-config.html > A LibCurlStuff/docs/curl-config.pdf > A LibCurlStuff/docs/curl.1 > A LibCurlStuff/docs/curl.html > A LibCurlStuff/docs/curl.pdf > A LibCurlStuff/docs/examples/ > A LibCurlStuff/docs/index.html > A LibCurlStuff/docs/libcurl/ > A LibCurlStuff/include/ > A LibCurlStuff/include/README > A LibCurlStuff/include/curl/ > A LibCurlStuff/include/curl/curl.h > A LibCurlStuff/include/curl/curlver.h > A LibCurlStuff/include/curl/easy.h > A LibCurlStuff/include/curl/mprintf.h > A LibCurlStuff/include/curl/multi.h > A LibCurlStuff/include/curl/stdcheaders.h > A LibCurlStuff/include/curl/types.h > A LibCurlStuff/lib/ > A LibCurlStuff/lib/Makefile.vc6 > A LibCurlStuff/libcurl.dll > A LibCurlStuff/libcurl_imp.lib > A LibCurlStuff/libeay32.dll > A LibCurlStuff/src/ > A LibCurlStuff/src/Makefile.vc6 > A LibCurlStuff/ssleay32.dll > A LibCurlStuff/zlib1.dll > U LowLevel.cpp > A Scripts/Personal/Alan/NetworkTest.lua > A Scripts/Personal/Alan/NetworkTest_geometry.lua > U Scripts/config.lua > A libcurl.dll > A libeay32.dll > A ssleay32.dll > A zlib1.dll > > > ============================== > Project 1 Dev mailing list > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx > Project 1 website: http://project1.demofox.org > Project 1 SVN repository: http://pyotek.com/project1 >