[project1dev] Project1 - SVN Update 383

  • From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User)
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 20 Jul 2009 14:20:06 -0700 (PDT)

User:korgath

Message: note: before I did any updating the temple was throwing out errors. 
see other post with attached debuglog

I began adding the floortrap into the firstfloor. the false floor tiles now 
open when the player is too close. still need to add the pillar stuff.

added debug commands for testing to firstfloor and basement

Rorac - you still want pillars that fall toward the player in addition to the 
pillars that you push over to make a bridge right? 2 different types of pillars?


<Files Changed>
U   Scripts/Enemies/Traps/FloorTrap.lua
U   Scripts/Maps/TheVoid/FirstTemple/basement.lua
U   Scripts/Maps/TheVoid/FirstTemple/firstfloor.lua
U   Scripts/Maps/TheVoid/FirstTemple/firstfloor_geometry.lua


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