hello, you have to do something like: import character ch=character.character() (the module is like a namespace) Also check out the config parser for your parsing. Thanks, Tyler Littlefield Web: tysdomain.com email: tyler@xxxxxxxxxxxxx My programs don't have bugs, they're called randomly added features. ----- Original Message ----- From: BlueScale To: programmingblind@xxxxxxxxxxxxx Sent: Saturday, April 11, 2009 1:26 AM Subject: Re: python class with in a class Hi, I have a question that is mainly just curiosity. When importing my classes, I get an error if I do: import character It says something like module is not callable. However, if I do: from character import character Then it works as expected. My question is, what's the difference? I thought that you only needed to use from if you only wanted to import part of a class file? Also, is there a way to save and retreive simple .txt settings files? Something like: currentLevel=1 I did lots of googling and didn't come up with anything, so I thought I would ask before trying to role my own. Thanks for the help PS Oh, one last thing, does anyone have any experience with pygame? On Thu, 2009-04-09 at 10:15 -0400, Jamal Mazrui wrote: Yes, here is an example of that approach. Jamal # soldier.py class weapon(): def __init__(self, name='short-sword', damage_type='cut', damage_level=5): self.name = name self.damage_type = damage_type self.damage_level = damage_level class armor(): def __init__(self, name='leather', ac=2): self.name = name self.ac = ac class soldier(): def __init__(self, name='marine', strength=5, speed=5, armor=armor(), weapon=weapon()): self.name = name self.strength = strength self.speed = speed self.armor = armor self.weapon = weapon if __name__ == '__main__': character = soldier() print 'character.name =', character.name print 'character.armor.name =', character.armor.name print 'character.weapon.name =', character.weapon.name """ Program output character.name = marine character.armor.name = leather character.weapon.name = short-sword """ On Wed, 8 Apr 2009, Tyler Littlefield wrote: > Date: Wed, 8 Apr 2009 23:43:59 -0600 > From: Tyler Littlefield <tyler@xxxxxxxxxxxxx> > Reply-To: programmingblind@xxxxxxxxxxxxx > To: programmingblind@xxxxxxxxxxxxx > Subject: Re: python class with in a class > > make class soldier have default armor and weapon as properties. > > > Thanks, > Tyler Littlefield > Web: tysdomain.com > email: tyler@xxxxxxxxxxxxx > My programs don't have bugs, they're called randomly added features. > > ----- Original Message ----- > From: BlueScale > To: programmingblind@xxxxxxxxxxxxx > Sent: Wednesday, April 08, 2009 9:46 PM > Subject: python class with in a class > > > Hi, > Classes have never been my strong point. But here's my question. If I > have a class soldier, and a class weapon, and a class armor, how do I combind > them in to one character. For example, the default weapon will be a > shortsword with a set damage, damage type, etc. The default armor type is > leather with an ac of something like 2. the class soldier sets attributes > about the person like speed, strength, quickness, etc. so how do I make the > character class wield the default weapon and have the default armor? Or, am > I going about this all wrong? Should weapons and armor be part of the > soldier class? > Thanks __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind