I urge you to look at the discussion here: http://stackoverflow.com/questions/1500208/nested-stdmaps take care, Sina -----Original Message----- From: programmingblind-bounce@xxxxxxxxxxxxx [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Littlefield, Tyler Sent: Friday, January 21, 2011 4:42 PM To: programmingblind@xxxxxxxxxxxxx Subject: Re: properties, lists of properties and API access Uh. How is a static member on an airplain going to help me solve my problem? The goal is to store lists of properties per airplain; bob's plain may be different from joes. I think I found a solution though. I'm going to use my overloaded [] to check for a single property, then if that fails check for something on the property list (or just overload each), then rather than having a vector of maps I can have a vector of PropertyObjects, which the person can do whatever they want with. I think it'd be quicker than using double maps, anyway. On 1/21/2011 2:36 PM, Ken Perry wrote: > I think what you're looking for is a static member. Static members of > classes means there is only one and they are all the same. You can use this > to count how many objects of a type or set things like a global object > value. > > Ken > > -----Original Message----- > From: programmingblind-bounce@xxxxxxxxxxxxx > [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Littlefield, > Tyler > Sent: Friday, January 21, 2011 11:57 AM > To: programmingblind@xxxxxxxxxxxxx > Subject: properties, lists of properties and API access > > Hello all, > I have a quick question, or maybe not so quick, after I explain. > Aspen's properties are what are stored that allows a coder to serialize > properties and access them with other components. It essentially is just > a hash_map<std::string, Variant>. Now, I have a bit of an issue. I'm > looking at building an object such as a ship, for example. Now, each > ship wil have multiple different weapons, so I will need a sort of > collection. I'm having a problem with this, because right now I can just > do object["hp"]=100 and it sets the hp varaint to 100. Now, if I want > collections I want to do something like: > object['weapons'][0]['damage']... Are there any solutions to setting > something like this up? Maybe I can just overload the [] operator on my > PropertyContainer class, so that it will check for the existance of a > variant, and if such a variant does not exist it will then proceed to > check for the value in the collections list? > Which leads me to another concern. My property list will end up looking > something like: > std::hash_map<std::string, std::vector<std::hash_map<std::string, > Variant> > >; > This does not seem like a great idea, at all. But I'm not really sure > how to set it up so that it might work faster, etc. Ideas would be welcome. > -- Thanks, Ty http://tds-solutions.net Peace cannot be kept by force; it can only be achieved by understanding.-- Albert Einstein Live as if you were to die tomorrow. Learn as if you were to live forever.-gandhi I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.-Robert McCloskey __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind