RE: properties, lists of properties and API access

  • From: "Sina Bahram" <sbahram@xxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Fri, 21 Jan 2011 16:58:01 -0500

I urge you to look at the discussion here:

http://stackoverflow.com/questions/1500208/nested-stdmaps

take care,
Sina


-----Original Message-----
From: programmingblind-bounce@xxxxxxxxxxxxx 
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Littlefield, Tyler
Sent: Friday, January 21, 2011 4:42 PM
To: programmingblind@xxxxxxxxxxxxx
Subject: Re: properties, lists of properties and API access

Uh. How is a static member on an airplain going to help me solve my 
problem? The goal is to store lists of properties per airplain; bob's 
plain may be different from joes. I think I found a solution though. I'm 
going to use my overloaded [] to check for a single property, then if 
that fails check for something on the property list (or just overload 
each), then rather than having a vector of maps I can have a vector of 
PropertyObjects, which the person can do whatever they want with. I 
think it'd be quicker than using double maps, anyway.
On 1/21/2011 2:36 PM, Ken Perry wrote:
> I think what you're looking for is a static member.  Static members of
> classes means there is only one and they are all the same.  You can use this
> to count how many objects of a type or set things like a global object
> value.
>
> Ken
>
> -----Original Message-----
> From: programmingblind-bounce@xxxxxxxxxxxxx
> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Littlefield,
> Tyler
> Sent: Friday, January 21, 2011 11:57 AM
> To: programmingblind@xxxxxxxxxxxxx
> Subject: properties, lists of properties and API access
>
> Hello all,
> I have a quick question, or maybe not so quick, after I explain.
> Aspen's properties are what are stored that allows a coder to serialize
> properties and access them with other components. It essentially is just
> a hash_map<std::string, Variant>. Now, I have a bit of an issue. I'm
> looking at building an object such as a ship, for example. Now, each
> ship wil have multiple different weapons, so I will need a sort of
> collection. I'm having a problem with this, because right now I can just
> do object["hp"]=100 and it sets the hp varaint to 100. Now, if I want
> collections I want to do something like:
> object['weapons'][0]['damage']... Are there any solutions to setting
> something like this up? Maybe I can just overload the [] operator on my
> PropertyContainer class, so that it will check for the existance of a
> variant, and if such a variant does not exist it will then proceed to
> check for the value in the collections list?
> Which leads me to another concern. My property list will end up looking
> something like:
> std::hash_map<std::string, std::vector<std::hash_map<std::string,
> Variant>  >  >;
> This does not seem like a great idea, at all. But I'm not really sure
> how to set it up so that it might work faster, etc. Ideas would be welcome.
>


-- 

Thanks,
Ty
http://tds-solutions.net
Peace cannot be kept by force; it can only be achieved by understanding.-- 
Albert Einstein
Live as if you were to die tomorrow. Learn as if you were to live 
forever.-gandhi
I know that you believe you understand what you think I said, but I'm not sure 
you realize that what you heard is not what I
meant.-Robert McCloskey

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