Re: Writing audio games

  • From: "Tyler Littlefield" <tyler@xxxxxxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Wed, 9 Sep 2009 21:53:46 -0600

a compiler and a library...

  ----- Original Message ----- 
  From: the shiva-jyoti and shiv-radio team 
  To: programmingblind@xxxxxxxxxxxxx 
  Sent: Wednesday, September 09, 2009 7:58 PM
  Subject: Re: Writing audio games


  hi guys, what software do I need to write audio-games?


  From: Andreas Stefik 
  Sent: Wednesday, September 09, 2009 5:14 PM
  To: programmingblind@xxxxxxxxxxxxx 
  Subject: Re: Writing audio games


  This might not be completely related, but this semester, one of the teams in 
my HCI course is going to be attempting to create some audio games using the 
Wii and Wii motes. I don't know how it will turn out, but I think they have 
some really cool ideas for it, so far.

  Stefik


  On Tue, Sep 8, 2009 at 10:44 PM, BlueScale <bluescale1976@xxxxxxx> wrote:

    There is a game that is in very early stages of development that uses 
Pygame.  It is open source and is located at:
    http://code.google.com/p/dark-invaders/
    If you want to see what Pygame can really do, check out:
    http://soundrts.blogspot.com/ 



         

    On Tue, 2009-09-08 at 12:45 -0700, The Elf wrote: 
go to my grab bag site and you will find some information on it there, and 
you can contact me off list for idea's on how to do, or what to do things 
since I have for a long time been good at designing game concepts, but am 
not a good enough programmer to do the work on producing them myself.

HTH,
inthane
proprietor, The Grab Bag,
for blind computer users and programmers
http://grabbag.alacorncomputer.com
Owner: Alacorn Computer Enterprises
"own the might and majesty of a Alacorn!"
www.alacorncomputer.com
----- Original Message ----- 
From: "Haden Pike" <haden.pike@xxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Monday, September 07, 2009 7:50 AM
Subject: Writing audio games


>  Hi all. I was playing around with some audio games yesterday, and decided 
> that this is something I'd like to try. Any tips on creating these sorts 
> of things, perhaps in python as that is the language I am most familiar 
> with?
> Thanks for any help.
>
> -- 
>
> ---
> Haden Pike
> Email: haden.pike@xxxxxxxxx
>
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