std is just a namespace. some people use the using std, but I don't. Namespaces are to categorize code. So for example, your game engine might be in a gamelib namespace. That would effectively make any variables, lcasses, functions and etc declared there fall under that namespace, so using gamelib::myfunc() will call the myfunc from gamelib's namespace. Just using myfunc (assuming you haven't done 'using namespace gamelib), will call your function. It's great to avoid naming colitions. Thanks, Tyler Littlefield http://tds-solutions.net Twitter: sorressean On Jun 27, 2010, at 8:30 PM, qubit wrote: > what about the "using std" spec? > Interesting. > > ----- Original Message ----- > From: "Tyler Littlefield" <tyler@xxxxxxxxxxxxx> > To: <programmingblind@xxxxxxxxxxxxx> > Sent: Sunday, June 27, 2010 6:33 PM > Subject: Re: Question: Compiling straight c++ in Visual studio 2010 express > c++ > > > I lied, I should've been clearer. that's your main func. Hello world is: > #include <iostream> > int main(int argc, const char* argv) > { > std::cout << "Hello world!" << std::endl; > return 0; > } > What I said in the other message still applies, though. > HTH, > > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind