I guess that report on rigid body motion is not on the web site. I will send it to you in a separate email. ...Bill Joel Guerrero wrote:
Hi Is it RigidBodyMotion.pdf document available in the website?----- Original Message ---- From: Bill Henshaw <henshaw@xxxxxxxx> To: overture@xxxxxxxxxxxxx Sent: Wed, April 7, 2010 5:39:55 AM Subject: [overture] Re: rigid body motion Hi Joel, Joel Guerrero wrote:Hi Bill, Two questions. I was checking the function where the forces are computed (in InsParameter.C), and I wonder why do you multiply the pressure by the fluid density (see getNormalForce)?The "pressure" in the incompressible solver is really p/rho so I multiply by rho to get the true (dynamic) pressure.Between the euler and leapfrog method in RigodBodyMotion, which one gives better results?The usual scheme is a leapfrog predictor and a trapezoidal corrector as discussed in the RigidBodyMotion.pdf document and in one of our papers. Regards, Billregards, Joel ----- Original Message ---- From: Bill Henshaw <henshaw@xxxxxxxx> To: overture@xxxxxxxxxxxxx Sent: Thu, April 1, 2010 8:47:29 PM Subject: [overture] Re: rigid body motion Yes! Joel Guerrero wrote:Hi Bill, The forces used in RigidBodyMotion.C are the forces computed in MovingGrids.C? Joel ----- Original Message ---- From: Bill Henshaw <henshaw@xxxxxxxx> To: overture@xxxxxxxxxxxxx Sent: Thu, April 1, 2010 5:52:36 AM Subject: [overture] Re: rigid body motion Joel, It seems that you just need to change the Newton-Euler quations RigidBodyMotion.C in functions integrate and correct. Regards, Bill Joel Guerrero wrote:Hi, Specifically I want to to model a spring-damper-mass system, where the forces (let say the vertical force) is calculated as follow: m*a+k*v+c*y=fy plus an additional derivate in the RHS. Currently and if I am not mistaken, the forces are computed as fy = m*a, hence, I want to modify the way fy is computed by adding the additional terms. Regards, Joel ----- Original Message ---- From: Bill Henshaw <henshaw@xxxxxxxx> To: overture@xxxxxxxxxxxxx Sent: Wed, March 31, 2010 12:42:50 AM Subject: [overture] Re: rigid body motion Hi Joel, I wonder if you can be more specific on what exactly you want to do? Regards, Bill Joel Guerrero wrote:Hi, I have to modify the way forces are computed for rigid body motion, I wonder which files should I modify (rigidbodymotion or movinggrids)? What I need is to add three more derivatives to the way that forces are compute. Any suggestion will be appreciated. Cheers, joel