[overture] Re: rigid body motion

  • From: Bill Henshaw <henshaw@xxxxxxxx>
  • To: overture@xxxxxxxxxxxxx
  • Date: Wed, 07 Apr 2010 17:05:21 -0700

I guess that report on rigid body motion is not on the web site. I will send it 
to
you in a separate email.

...Bill

Joel Guerrero wrote:
Hi Is it RigidBodyMotion.pdf document available in the website?


----- Original Message ----
From: Bill Henshaw <henshaw@xxxxxxxx>
To: overture@xxxxxxxxxxxxx
Sent: Wed, April 7, 2010 5:39:55 AM
Subject: [overture] Re: rigid body motion

Hi Joel,

Joel Guerrero wrote:
Hi Bill,

Two questions.  I was checking the function where the forces are computed (in  
InsParameter.C), and I wonder why do you multiply the pressure  by the fluid 
density (see getNormalForce)?

The "pressure" in the incompressible solver is really p/rho so I multiply by 
rho to get the true (dynamic) pressure.

Between the euler and leapfrog method  in RigodBodyMotion, which one gives 
better results?

The usual scheme is a leapfrog predictor and a trapezoidal corrector as 
discussed in the RigidBodyMotion.pdf
document and in one of our papers.

Regards,
   Bill


regards,

Joel



----- Original Message ----
From: Bill Henshaw <henshaw@xxxxxxxx>
To: overture@xxxxxxxxxxxxx
Sent: Thu, April 1, 2010 8:47:29 PM
Subject: [overture] Re: rigid body motion

Yes!

Joel Guerrero wrote:
Hi Bill,


The forces used in RigidBodyMotion.C are the forces computed in MovingGrids.C?


Joel



----- Original Message ----
From: Bill Henshaw <henshaw@xxxxxxxx>
To: overture@xxxxxxxxxxxxx
Sent: Thu, April 1, 2010 5:52:36 AM
Subject: [overture] Re: rigid body motion

Joel,
  It seems that you just need to change the Newton-Euler quations 
RigidBodyMotion.C
in functions integrate and correct.

Regards,
  Bill

Joel Guerrero wrote:
Hi,

Specifically I want to to model a spring-damper-mass system, where the forces 
(let say the vertical force) is calculated as follow:  m*a+k*v+c*y=fy plus an 
additional derivate in the RHS.  Currently and if I am not mistaken, the forces 
are computed as fy = m*a, hence, I want to modify the way fy is computed by 
adding the additional terms.

Regards,

Joel



----- Original Message ----
From: Bill Henshaw <henshaw@xxxxxxxx>
To: overture@xxxxxxxxxxxxx
Sent: Wed, March 31, 2010 12:42:50 AM
Subject: [overture] Re: rigid body motion

Hi Joel,
  I wonder if you can be more specific on what exactly you want to do?

Regards,
  Bill

Joel Guerrero wrote:
Hi,

I have to modify the way forces are computed for rigid body motion, I wonder 
which files should I modify (rigidbodymotion or movinggrids)?  What I need is 
to add three more derivatives to the way that forces are compute.  Any 
suggestion will be appreciated.

Cheers,

joel










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