[opendtv] Re: DVB considers SVC for 1080p and hierarchical

  • From: Tom Barry <trbarry@xxxxxxxxxxx>
  • To: opendtv@xxxxxxxxxxxxx
  • Date: Sat, 13 Dec 2008 08:09:12 -0500

Olivier -

Yes, that is more or less what I was asking. Again, it was a question or conjecture, not a statement on my part.

My question was really about how much energy it takes to produce the picture for a given (constant) screen size and viewing distance, not counting decoding processing requirements? How much would the power consumption change if you kept the screen size the same but added pixels by increasing the pixel density? Much?

The part I'm not really clear about is how much power in the various small display types is used for switching pixel states as opposed to creating light, or back light? (as a percentage)

I suppose for a non-lit passive display viewed only by ambient light the answer would be 100%, since no light is generated, but I really have no idea what the percentage would be for typical portable displays these days.

- Tom


Olivier Houot wrote:
Regarding screen resolution/ power consumption, i think Tom takes the abstract view that if you deliver the same power to the eye into the same solid angle, then you should achieve the same result.

If you consider a screen of the same size with varying resolution, indeed driving more pixels will require some more power, but won't that be second order compared to what is used for back light ? If light output is the dominant factor, then using for example OLED technology with more pixel each with a proportional light output reduction may not make such a big difference in the end.

But of course, processing high definition video in the phone will.

Note that this idea of identical power in the same solid angle would allow for any screen size without changing the power, provided the screen keeps the reflected power within the viewing angle. This is not true for a standard projection screen, since here the purpose of a large display is rather to spread information over a larger viewing audience.

But it would be in the case of a virtual display created within goggles. The constraint is that the definition has to be sufficient for the highest possible screen size permitted by the device.

And by the way, this device is still a way to have perfectly mobile HDTV. It is even possible to superimpose the picture on the normal field of view without obstructing it, which would allow for some real mobility while viewing (not that it would be highly recommended of course).





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