[openbeos-build-team] Re: Detecting libgcc

  • From: "David Reid" <dreid@xxxxxxxxxxxx>
  • To: <openbeos-build-team@xxxxxxxxxxxxx>
  • Date: Thu, 27 Jun 2002 11:56:49 +0100

Ingo,

Go ahead and add the bits to Jam if you feel it'll work :)

Also Readme sounds like a good idea.

david

----- Original Message -----
From: "Ingo Weinhold" <bonefish@xxxxxxxxxxxxxxx>
To: <openbeos-build-team@xxxxxxxxxxxxx>
Sent: Thursday, June 27, 2002 11:48 AM
Subject: [openbeos-build-team] Re: Detecting libgcc


>
> On Wed, 26 Jun 2002, David Reid wrote:
>
> > How about this...
> >
> > We create a rule that is something like "GenerateConfig"
> >
> > This basically runs an external shell script that builds a small file
called
> > something like "openbeos.inc" with the location of libgcc.a and anything
> > else we find we need. We make the file's existance a dependancy
(somehow) so
> > it has to be produced and include it in the build. how does that sound?
>
> The question is how to include it in the build. The only way I see, is to
> included it in the actions of the rules where they are needed, like `cat
> openbeos.inc`. Do I have to say, that I find this very ugly?
>
> Please, let's add a built-in Jam rule for executing commands at parsing
> time. Such a thing is really missing (at least when comparing it to make).
> I reckon, the `src/tools/jam' directory is not just for fun in the new
> tree.
>
> Regarding the ReadMe file: unless someone objects I'll go add a short one
> this evening/night. I tested BeBochs and it works fine (though slow -- I
> hope due to the emulation and not because the kernel is a snail ;-) and
> thus will also add a respective section.
>
> CU, Ingo
>
>
>


Other related posts: