Ok, looks like this works. I can send you the patch if you're interested. It's pretty straightforward. -- On Sunday, March 2, 2014 11:43 AM, Sean Dunn <seanedunn@xxxxxxxxx> wrote: I didn't realize that the userdata wasn't just the pointer to the native instance, but that it uses the Lua_ud type to contain the instance and metadata. On further inspection it looks like my goal could be reached by exposing a call that uses OOLUA::INTERNAL::check_index<T> (which calls ud_is_type<T>()) through the proxy class's Lua table. > > >I'm going to try it out soon, but does that seem like a good direction to go >in, or are there deeper issues with doing this that I'm not aware of? > > >-- > > > >On Sunday, March 2, 2014 9:50 AM, Sean Dunn <seanedunn@xxxxxxxxx> wrote: > >I think we're on the same page. Since Lua isn't a strongly typed language, >it's useful to know what you're sending to an OOLua proxy. It seems like a >good design decision of yours not to use RTTI in Oolua, but I need a basic way >to, from Lua, to do the following: >> >>local inst >>-- some code, we don't know what inst is, but it's possibly from MyClass.new() >>if MyClass.isInstance(inst) then >> -- do something >>end >> >>Do you have any ideas on how I could achieve this using OOLua, or is this >>something I could only do by changing the library to store some intrusive >>data as part of the instance (for example, via a mix-in)? >> >> >>> On Mar 2, 2014, at 6:55 AM, "Liam Devine" <liamdevine@xxxxxxxxx> wrote: >>> >>>> On 02/03/14 05:17, Sean Dunn wrote: >>>> I'm trying to determine whether an instance is a member of a specific >>>> proxy class, in Lua. I've looked through the documentation, and I don't >>>> see any mention of what the API is on the Lua side, or whether this is >>>> possible. Can someone point me to docs, or where in the source this is >>>> specified? >>>> >>>> Thanks, >>>> Sean >>>> >>>> -- >>> Sean, >>> >>> If I understand you correctly, the library does not store any >>> information about members of a class. >>> >>> -- >>> Liam >>> >> >> >> > >