http://odamex.net/bugs/show_bug.cgi?id=1091 Dr. Sean <grandpachuck187@xxxxxxxxx> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |grandpachuck187@xxxxxxxxx --- Comment #2 from Dr. Sean <grandpachuck187@xxxxxxxxx> --- The function ClientObituary takes two AActor parameters: self and attacker, where self is the actor that died and attacker is the actor who attacked self. The names of these actors (client's name if the actor is a player) are used when composing the obituary message. When composing a friendly fire obituary message, the value of attacker is copied to self, meaning that both self and attacker now point to the actor who did the attacking. I can only guess that this is a hacky ZDoom 1.22 work-around. It may be possible to modify the LANGUAGE lump in Odamex.wad and modify friendly fire obituary messages to use the token for attacker instead of self, while removing the code that sets self to attacker in the ClientObituary function. -- You are receiving this mail because: You are the assignee for the bug.