[odamex-bug-reporter] [Bug 1066] P_SetMobjState stack overflow in av.wad MAP01

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Fri, 11 Apr 2014 07:01:18 +0000

http://odamex.net/bugs/show_bug.cgi?id=1066

--- Comment #1 from Kyle <elykdav@xxxxxxxxx> ---
Some additional details to this bug. It happens in many other maps, not just
av.wad map01.

It seems to be reliably reproducable on av.wad map01 with the following steps:

1. spawn
2. fire to wake up enemies
3. spectate
4. attempt to respawn

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