http://odamex.net/bugs/show_bug.cgi?id=1047 Bug ID: 1047 Summary: possible wrong position prediction Classification: Unclassified Product: Odamex Version: 0.6.x Hardware: All OS: All Status: NEW Severity: normal Priority: P1 Component: Server & Client Assignee: odamex-bug-reporter@xxxxxxxxxxxxx Reporter: jkist3@xxxxxxxxx Created attachment 473 --> http://odamex.net/bugs/attachment.cgi?id=473&action=edit splash damage demo was playing odamex last night in australia so i had very high ping (280-300). noticed that if i fired a rocket and ran after it i would not take splash when it hit the wall. Most likely this is because my client thinks its ahead of where it is on the server... haven't thought about it in depth... maybe this is necessary on this ping, but wanted to post on here for others to see. Is everything working as expected or is this a bug? -- You are receiving this mail because: You are the assignee for the bug.