[odamex-bug-reporter] [Bug 1047] New: possible wrong position prediction

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Tue, 04 Mar 2014 00:17:07 +0000

http://odamex.net/bugs/show_bug.cgi?id=1047

            Bug ID: 1047
           Summary: possible wrong position prediction
    Classification: Unclassified
           Product: Odamex
           Version: 0.6.x
          Hardware: All
                OS: All
            Status: NEW
          Severity: normal
          Priority: P1
         Component: Server & Client
          Assignee: odamex-bug-reporter@xxxxxxxxxxxxx
          Reporter: jkist3@xxxxxxxxx

Created attachment 473
  --> http://odamex.net/bugs/attachment.cgi?id=473&action=edit
splash damage demo

was playing odamex last night in australia so i had very high ping (280-300). 
noticed that if i fired a rocket and ran after it i would not take splash when
it hit the wall. Most likely this is because my client thinks its ahead of
where it is on the server... haven't thought about it in depth... maybe this is
necessary on this ping, but wanted to post on here for others to see.  Is
everything working as expected or is this a bug?

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