[odamex-bug-reporter] [Bug 1019] Shooting players right when they die causes them to respawn with lower health

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Mon, 30 Sep 2013 16:49:29 +0000

http://odamex.net/bugs/show_bug.cgi?id=1019

--- Comment #2 from Dr. Sean <grandpachuck187@xxxxxxxxx> ---
Addressing this bugs and similar ones is something that will require more
robust network serialization architecture, which is being addressed in the
net3-base branch.

Some additional information on how Odamex is going to change the architecture
can be found in this paper:
http://www.pingz.com/wordpress/wp-content/uploads/2009/11/tribes_networking_model.pdf
 The section on Ghosting (also called Replication) describes how the server
sends the actor variables that have changed since the last acknowledged packet,
eliminating the need to resend missing messages and avoiding the issues
mentioned in this bug.

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