[nim-dev] Re: opengl vertices not rendering correctly

  • From: Krux02 <arne.doering@xxxxxxx>
  • To: nim-dev@xxxxxxxxxxxxx
  • Date: Wed, 15 Jun 2016 11:12:04 +0000

Honestly, there is a lot that can go wrong when writing OpenGL code. So my 
question is, do you have an `OpenGl debug context 
<https://lva.cg.tuwien.ac.at/cgue/wiki/doku.php?id=students:debugcontext>`_? If 
not, you need it. Then additionally to that, I can recommend you to use an 
OpenGl debugger. For example the `nvidia tools 
<https://developer.nvidia.com/gameworksdownload#?tx=$gameworks,developer_tools$target,desktop$graphics_api,opengl_4.3,opengl_4.4,opengl_4.5$activity,debug>`_,
 or `apitrace <http://apitrace.github.io/>`_.


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