[nim-dev] Re: Is the opengl package currently broken?

  • From: Araq <rumpf_a@xxxxxx>
  • To: nim-dev@xxxxxxxxxxxxx
  • Date: Sun, 6 Dec 2015 10:48:59 +0000

I know of no such regression. However, if you don't use any extension, you must
not call ``loadExtensions``. This ``loadExtensions`` mess is hard to improve
over, but thanks to it you get dead code elimination even with OpenGL's
downright impertinent way of dynamic loading.


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