Hi, This appears to work. Whenever I connected with the previous world after unchecking that box for some reason it'd always go back to being checked. I recreated the world, making sure that the save triggers to world checkbox was unchecked under saving and it's all good now. Not sure why I checked that box in the first place. On 2/12/15, Chris Norman <chris.norman2@xxxxxxxxxxxxxx> wrote: > OK, that's hilarious... > > What I _think_ may have happened is that you've got triggers set to save > with the world file in the saving tab of your world options, so it's > running through two sets of each trigger. > > Control w moves forward through the buffer FYI. > > Try unchecking that box, and see what happens. But 10 our of 10 for cool > sound effects! :-) > > Have fun, > > On 12/02/2015 13:56, Joshua Tubbs wrote: >> Hi Chris and all, >> Here is a recording I did using MMC 1.2 with the airlock cycling sound >> and computer sounds. Control Q told me when it was set on sounds that >> the power sound was stil playing when it wasn't. Odd. In any case, the >> begin cycling sound plays more than once it would seem, and so does >> the computer. >> Take a listen: >> https://www.dropbox.com/s/buxm7nocykknc5w/Mirisoundtest.mp3?dl=0 >> HTH. >> > > >