I was encountering the same problem. Luckily, I could hack to together the below script to make a armv7 and armv7s fat library of libluajit.a which works on iOS.
arm64 fails to compile as an unrecognized platform. Not sure if there is even any interest in porting as you can't even get JIT on iOS, and no mainstream Android mobile device has ARM64 anyways.
#!/bin/bash set -e DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" cd "$DIR" rm -rf include rm -rf lib mkdir -p include mkdir -p lib # download mkdir -p src cd src if [ ! -d "luajit-2.0" ] then git clone http://luajit.org/git/luajit-2.0.git fi cd luajit-2.0 # v2.1 generate bad JIT code and causes a crash on Windows #git checkout v2.1 IXCODE=`xcode-select -print-path` ISDK=$IXCODE/Platforms/iPhoneOS.platform/DeveloperISDKVER=iPhoneOS7.0.sdk
ISDKP=/usr/bin/ ISDKF="-arch armv7 -isysroot $ISDK/SDKs/$ISDKVER" make cleanmake HOST_CC="xcrun gcc -m32 -arch i386" CROSS="$ISDKP" TARGET_FLAGS="$ISDKF" TARGET_SYS=iOS
cp src/libluajit.a ../../lib/libluajit_arm7.a ISDKF="-arch armv7s -isysroot $ISDK/SDKs/$ISDKVER" make cleanmake HOST_CC="xcrun gcc -m32 -arch i386" CROSS="$ISDKP" TARGET_FLAGS="$ISDKF" TARGET_SYS=iOS
cp src/libluajit.a ../../lib/libluajit_arm7s.a #ISDKF="-arch arm64 -isysroot $ISDK/SDKs/$ISDKVER" #make clean#make HOST_CC="xcrun gcc -m32 -arch i386" CROSS="$ISDKP" TARGET_FLAGS="$ISDKF" TARGET_SYS=iOS
#cp src/libluajit.a ../../lib/libluajit_arm64.a # copy includes cp src/lua.hpp ../../include/ cp src/lauxlib.h ../../include/ cp src/lua.h ../../include/ cp src/luaconf.h ../../include/ cp src/lualib.h ../../include/ cp src/luajit.h ../../include/ # combine lib cd ../../lib lipo -create -output libluajit.a libluajit_arm7.a libluajit_arm7s.a
Hello LuaJIT experts! I’m planning to return to Lua after five years of absents. We’re working on an iOS 7 based collaborative multimedia app and have huge difficulties to cross compile LuaJIT for the new iOS 7 toolchain. Apple have removed the gcc entirely, as it appears, from the toolchain. I believe the path tree for various command line tools have moved too. Is there anyone on this list who has succeeded in cross compiling LuaJIT for iOS devises (32bit and 64bit) and who’d like to share their experience? Thank you in advance! Regards Rikard Lindell, phd C3N performance http://c3n.se