Any plans for OpenMAX? On Sep 25, 2012, at 8:01 PM, William Adams <william_a_adams@xxxxxxx> wrote: > I have put the various Khronos API bindings that I've been using into a > repository: > > https://github.com/Wiladams/LJIT2Khronos > > Included in the repository is a fairly basic Win32 binding for User32, GDI32, > and Kernel32, just so that test cases can be tried out (there's only one > there at the moment). > > The OpenGL binding is the most well trod and tried. The OpenVG is relatively > new. The single test case uses the included software based libOpenVG.dll, > which at least allows you to try things out (on Windows). > > OpenVG_Utils.lua - contains convenience meta structures for Paint and Path. > Path probably being the most convenient. > > egl_utils.lua - contains convenience methods for constructing and binding of > APIs > > Drawing.lua - contains a very rudimentary drawing API, enough to deal with a > classical 2D drawing interface, such as GDI, or even HTML 5 Canvas. > > -- William > =============================== > - Shaping clay is easier than digging it out of the ground. >