[jhb] Re: Woody Farm Strips

  • From: "Paul Reynolds" <paul@xxxxxxxxxxxxxxxxxxx>
  • To: <jhb@xxxxxxxxxxxxx>
  • Date: Wed, 2 Feb 2011 20:44:26 -0000

Several fields on the list I don't have Gerry:

Boship
Graveley
Green Farm
Gunton Park
Hanley William
Hermitage
Hook
Jenkins Farm
Low Farm
Melbury
Phoenix Farm
Sheepwash Farm
Snake Farm
Stoodleigh Barton
Truleigh Farm

Cursory checks of Alcester, Benington, Bourne Park and Capston all OK

Paul


-----Original Message-----
From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf
Of Gerry Winskill
Sent: 02 February 2011 16:40
To: JHB Restricted
Subject: [jhb] Woody Farm Strips


Right, the job is finally finished!
What I've done, with the Treescapes AG enabled on my system, is to visit 
each of the 100 plus of my farmstrips, to check the effect of the ES 
sourced AG Trees. I haven't checked any other designers' farms, since 
that would make and already slightly dodgy situation even worse. More of 
that shortly.

When the Treescapes was designed it was with the object, I guess, of 
providing most of the real world Horizon Photoscenery areas with fairly 
realistic AG coverage. This it has achieved quite magnificently. Ask any 
of the list members who have Treescapes and I'll risk a small bet that 
none will contemplate UK VFR flight without the AG switched on. It 
really has made an enormous difference.

What ES were clearly unable to do was exactly match tree types and, more 
important, tree sizes with real world equivalents. The size can become 
critical when there are trees close to an airfield or farm strip. If the 
real world strip has trees of, say 25 ft height, across the thresholds, 
then those trees are replaced by 75 feet AG versions, then the strip can 
become unuseable. I've checked out all 100 strips and replaced over 
large trees with more acceptable versions, to keep the strips in play.

Nor have ES set out to reproduce ALL single trees in the vast area they 
have tackled. That would be totally impossible. For general VFR flying 
the fact that every single tree isn't present is, again, quite 
acceptable. In the case of farm strips the absence of some trees can 
change the nature of a strip to an unacceptable degree. Lower Upham is a 
good example. I tackled the strip at the request of a RW resident pilot. 
Having put in most of the tree coverage that Google Earth reveals, I 
felt there had to be a mistake. The route from taxiway to landing strip 
passed beneath the overhanging branches of a couple of very large trees. 
That didn't look the sort of hazzard I thought realistic. The RW pilot, 
however, confirmed that Lower Upham is exactly like that.

So, lots of additional trees have had to be entered, to get the best out 
of Treescapes, when used with my farms. The finished tree coverage can 
be downloaded from the link below. I almost overlooked the fact that the 
download is 50Mb ....


http://www.homepages.mcb.net/gwinsk/GWFARMSTRIPSAG.zip


My Horizon photoscenery is in All In One format, so that's the only way 
I've been able to produce the edited files. If you are also using AIO, 
then simply copy the contents of the unzipped download to your 2.4M 
PHOTO folder's TEXTURE folder, allowing them to overwrite existing 
files. Before I did it with my own I did a backup copy of that TEXTURE 
folder; just in case.

If you don't run the AIO route, then Paul gave a link to the George 
Davidson programme that will copy the contents of the download to the 
relevant Volume and Area texture folders. Again, I'd be tempted to make 
a backup, first.

As I said in the note about my starting the project, the download is 
really aimed at JHB members who have already purchased Treescapes. I 
should have added that I guess you also need to be running FSX and not FS9.

I'm not offering the AG beyond our own list; why? Because each tile 
includes trees I've put in but also trees that are there because I use 
Treescapes and they aren't my property. That leaves any designer 
somewhat shackled. In theory I'd need to strip out all trees that 
weren't placed by me. I could do that, though it would be a big job. 
BUT, and it's a big but, if a legitimate Treescape purchaser added my 
stripped down version, then he would lose a lot of his original 
Treescape coverage. I can live without the flak that would bring my way. 
So, any non JHB Treescape owners who find farmstrips blocked will have 
to take it up with ES!

Where does that leave JHB members who haven't bought Treescapes? I can't 
stop you from installing it. In fact I think that it might be to ES's 
advantage if you do use my download. Its unzipped size is 224Mb. The 
full Treescapes is 2.2Gb, so what you receive is just a small proportion 
of what you would get by purchasing Treescapes. Once you see it I'll be 
surprised if the full prog doesn't go onto your Must Have list.

In this game it's all to easy to install scenery and then not get the 
benefit from it. The trees make an immense difference to the strips. If 
you've already visited the full 100, then do som again; they are greatly 
changed by the trees. In the attached file Ive listed 36 strips where 
the AG trees are to be seen at their best. I'm going to work my way 
around them in VFR flights, rather than positioning and Slewing, as I've 
done for the past week. If you look at the list and find there are 
strips mentioned that you don't currently have, give me a shout. I've 
quite a few that I've done as Requests and forgotten to put up for download.

I'll be putting together a schedule, to take me around the full 36. If 
anyone wants it, again just shout.

Gerry Winskill


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