[jhb] Re: Farm Strip Atmosphere

  • From: "Paul Reynolds" <paul@xxxxxxxxxxxxxxxxxxx>
  • To: <jhb@xxxxxxxxxxxxx>
  • Date: Tue, 1 Feb 2011 11:33:00 -0000

It's not a space issue, just pure laziness.  As I said previously both
versions on a separate drive (250Gb) which still has 145Gb free.

Paul

-----Original Message-----
From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf
Of Frank Fisher
Sent: 01 February 2011 11:19
To: jhb@xxxxxxxxxxxxx
Subject: [jhb] Re: Farm Strip Atmosphere


I sent the last mail a bit quick, the FS9 AIO is a paltry 6gb, the Horizon 
AIO in total is a massive 70gb+.

Frank F
----- Original Message ----- 
From: "Gerry Winskill" <gwinsk@xxxxxxx>
To: <jhb@xxxxxxxxxxxxx>
Sent: Tuesday, February 01, 2011 10:02 AM
Subject: [jhb] Re: Farm Strip Atmosphere


>I seem to remember that George Davidson produced a tool that 
>automatically
>allocated AIO distributed files, to the correct Vol and Area destinations. 
>Perhaps someone on the list has a copy?
>
> Popular opinion seems to support the view that AIO gives better
> performance results. Unlike FS9, the FSX Horizon version doesn't take long

> to convert to AIO.
>
> Gerry Winskill
>
> On 31/01/2011 21:46, Paul Reynolds wrote:
>> Negative, default folder arrangements for both FS9 and X though VFR
>> Scenery
>> itself is on separate drive to FS in both cases.  I'm too lazy to go 
>> through
>> the hassle sorting AIO.<g>
>>
>> Paul
>>
>> -----Original Message-----
>> From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On
>> Behalf
>> Of Gerry Winskill
>> Sent: 31 January 2011 21:25
>> To: jhb@xxxxxxxxxxxxx
>> Subject: [jhb] Re: Farm Strip Atmosphere
>>
>>
>> With a bit of luck I'll finish the job tomorrow.
>>
>> Before I send it out, how many are, like me, running the Horizon 
>> scenery in All In One arrangement?
>>
>> Gerry Winskill
>>
>> On 27/01/2011 12:37, Gerry Winskill wrote:
>>> What started out as a definite chore is turning into a voyage of 
>>> discovery.
>>>
>>> With the Treescapes autogen trees in use I decided to work my way 
>>> through the farmstrips, to see if any woody changes were indicated. 
>>> In many cases they are. Sometimes I've chopped down a few of 
>>> Darrens, sometimes added my own. It would be tedious but for the 
>>> effect the trees have. Very ordinary looking strips become stunning, 
>>> when the real world trees are in place. The trees also divert the 
>>> eye from the crappy buildings etc.
>>>
>>> One tool that has made the job easier is Google Earth. In many cases 
>>> the camera views are available, so the real life tree types and 
>>> sizes can be reproduced. The other point that emerges from GE is the 
>>> nature of the strips. No club houses, often no hangars and almost 
>>> certainly none of the tyres and markers that I've used, to define 
>>> runway and parking areas. With my recent change of graphics card 
>>> there are many cases where the strip is so readily identifiable, in 
>>> FSX, that the markers are not really needed.
>>>
>>>   From the attached GE photograph of Dowland, in Devon, the other 
>>> point that jumps out is the narrowness of the landing strip. Not 
>>> much wider than a light aircraft's wingspan, it's bordered by 
>>> standing crops. With the surrounding trees there are bound to be all 
>>> sorts of odd wind effects, with no room for error. FSX, by 
>>> comparison, is an absolute doddle. However, I read recently of a 
>>> design prog which can provide tall grass etc. Off to do a search, to 
>>> see if I can't make life more difficult!
>>>
>>> Gerry Winskill
>>
>>
>>
>
>
>
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