Cool! I did not realize that you could assign multiple keys to a script in one line with the "|" character. Don Marang ----- Original Message ----- From: "Jim Bauer" <holdsworthfan@xxxxxx> To: <jawsscripts@xxxxxxxxxxxxx> Sent: Friday, June 12, 2009 6:57 PM Subject: [jawsscripts] Re: Modifying keypressed event > In answer to your first question, you can assign scripts to those > types of keys by manually editing the desired key map. > > Enter|backspace|delete=<yourScript> > > The short answer to your second question is no. The only longer one I > can provide is that, once the keyboard driver detects keys, JAWS > checks these keys against entries in both the default and active key > maps. If this is incorrect or if there is more going on under the hood > than I'm able to theorize, I'd be interested in knowing the answer to > this question myself. > > Original message > from: "Donald Marang" <donald.marang@xxxxxxxxx> > subject: [jawsscripts] Re: Modifying keypressed event > date: Fri, 12 Jun 2009 18:38:57 -0400 > >>I can see the logic in that. I guess I should rewrite all of my >>KeyPressedEvent functions into separate scripts for each key checked. But >>I >>still have two questions: >>1. How do you assign scripts to keys like; Enter, Spacebar, Delete and >>Backspace? >>2. Is it possible to prevent the key from getting to the application >>short >>of creating a hook for all keys? What event/internal function passes >>keystrokes to the application? >> >>Don Marang >> >> >>----- Original Message ----- >>From: "Dennis Brown" <DennisTBrown@xxxxxxxxxxx> >>To: <jawsscripts@xxxxxxxxxxxxx> >>Sent: Friday, June 12, 2009 4:57 PM >>Subject: [jawsscripts] Re: Modifying keypressed event >> >> >>> Keep in mind that the KeyPressedEvent gets processed with every >>> keystroke, >>> so your condition checks will get launched everytime a key is pressed. >>> That >>> calculates into a lot of useless overhead, and the key will get passed >>> through anyway. >>> Use a script to announce your text, then assign your key to that script. >>> This way, Jaws traps your keystroke, and KeyPressedEvent isn't tasked to >>> check the condition with the other hundred or so keystrokes that don't >>> apply! >>> Hope this helps! >>> >>> Thanks, >>> Dennis Brown >>> >>> ----- Original Message ----- >>> From: "Brian Hartgen" <jaws@xxxxxxxxxxx> >>> To: <jawsscripts@xxxxxxxxxxxxx> >>> Sent: Friday, June 12, 2009 12:42 PM >>> Subject: [jawsscripts] Re: Modifying keypressed event >>> >>> >>>> Thanks Don >>>> >>>> That seems logical, I'll try it. >>>> Thank you. >>>> >>>> >>>> -----Original Message----- >>>> From: jawsscripts-bounce@xxxxxxxxxxxxx >>>> [mailto:jawsscripts-bounce@xxxxxxxxxxxxx] On Behalf Of Donald Marang >>>> Sent: Friday, 12 June 2009 5:36 PM >>>> To: jawsscripts@xxxxxxxxxxxxx >>>> Subject: [jawsscripts] Re: Modifying keypressed event >>>> >>>> Hi Brian, >>>> >>>> I will give you an example of what I do. I will set conditions to >>>> watch >>>> for >>>> >>>> certain keys from certain windows to perform my desired action. If I >>>> do >>>> not >>>> >>>> want the key passed to the application, I use a Return statement after >>>> the >>>> action to exit my KeyPressedEvent function before it has a chance to >>>> call >>>> the default KeyPressedEvent function. As in most system Event >>>> functions, >>>> the default event function you are overriding is normally called toward >>>> the >>>> end of your event function. The default KeyPressedEvent function >>>> passes >>>> the >>>> >>>> key to the application. >>>> >>>> Void Function KeyPressedEvent (Int iKeyCode, String sKeyMapName, Int >>>> iBraille, Int iAttachedToScript) >>>> If GetCurrentControlID () ==WCID_SEARCH Then >>>> If iKeyCode == key_ENTER Then >>>> PerformScript GoToResults() >>>> Return >>>> EndIf >>>> >>>> KeyPressedEvent (iKeyCode, sKeyMapName, iBraille, iAttachedToScript) >>>> >>>> If iKeyCode == key_delete >>>> || iKeyCode == key_Backspace Then >>>> ; SayMessage (OT_DEBUG, "In KeyPressedEvent: deleting") >>>> ; SayMessage (OT_DEBUG, "KeyPressed, char pressed = " + sKeyMapName) >>>> UpdateResults () >>>> SayResults () >>>> EndIf >>>> ElIf GetControlID (GetFirstChild (GetParent (GetCurrentWindow ()))) >>>> ==WCID_VOICE_MAIL_PLAYER_STATUS Then >>>> If iKeyCode == key_SPACEBAR Then >>>> PerformScript PlayVoiceMail() >>>> EndIf >>>> Else ; not in search edit box or Voice Mail Player >>>> KeyPressedEvent (iKeyCode, sKeyMapName, iBraille, iAttachedToScript) >>>> EndIf >>>> >>>> EndFunction >>>> >>>> Don Marang >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Brian Hartgen" <brian@xxxxxxxxxxx> >>>> To: <jawsscripts@xxxxxxxxxxxxx> >>>> Sent: Friday, June 12, 2009 8:33 AM >>>> Subject: [jawsscripts] Modifying keypressed event >>>> >>>> >>>>> Hi >>>>> I have modified the keypressed event function in order that, when >>>>> particular keystrokes are used, jaws speaks information rather than >>>>> passing the key through to the application. This is fine, and jaws >>>>> speaks >>>> >>>>> what I want when the keys are pressed, but also jaws passses the key >>>>> through to the app. How can I stop the keystroke please being passed >>>>> to >>>>> the app? >>>>> >>>>> Thank you. >>>>> >>>>> Brian Hartgen >>>>> >>>>> __________ >>>>> Visit and contribute to The JAWS Script Repository >>>>> http://jawsscripts.com >>>>> >>>>> View the list's information and change your settings at >>>>> //www.freelists.org/list/jawsscripts >>>>> >>>> >>>> __________ >>>> Visit and contribute to The JAWS Script Repository >>>> http://jawsscripts.com >>>> >>>> View the list's information and change your settings at >>>> //www.freelists.org/list/jawsscripts >>>> >>>> __________ >>>> Visit and contribute to The JAWS Script Repository >>>> http://jawsscripts.com >>>> >>>> View the list's information and change your settings at >>>> //www.freelists.org/list/jawsscripts >>>> >>>> >>> >>> __________ >>> Visit and contribute to The JAWS Script Repository >>> http://jawsscripts.com >>> >>> View the list's information and change your settings at >>> //www.freelists.org/list/jawsscripts >>> >> >>__________ >>Visit and contribute to The JAWS Script Repository http://jawsscripts.com >> >>View the list's information and change your settings at >>//www.freelists.org/list/jawsscripts > > __________ > Visit and contribute to The JAWS Script Repository http://jawsscripts.com > > View the list's information and change your settings at > //www.freelists.org/list/jawsscripts > __________ Visit and contribute to The JAWS Script Repository http://jawsscripts.com View the list's information and change your settings at //www.freelists.org/list/jawsscripts