REMINDER Ernst Adams Guest Talk Introducing Machinations: A New Way to Design Game Mechanics

  • From: IGDA London Chapter <igdalcc@xxxxxxxxx>
  • To: igda_london_subscribers <igda_london_subscribers@xxxxxxxxxxxxx>
  • Date: Mon, 29 Apr 2013 12:28:45 +0100

Introducing Machinations: A New Way to Design Game Mechanics

Ernest Adams, co-founder of the International Game Developers
Association presents his 2013 GDC talk. This event--hosted by London
South Bank University's BA (Hons) Game Cultures course--is free.

Game mechanics are among the hardest parts of a game to design,
because they are difficult to visualize and inconvenient to simulate
quickly. In this lecture, Ernest Adams introduces a new visual
framework and tool called Machinations, which allows designers with no
programming experience to diagram mechanics in a tool like Visio, and
simulate them in real-time. In addition, the session will present a
library of design patterns that participants can use. Machinations is
available for free, this is not a product demo.

Wednesday, April 30
7 p.m.
London South Bank University
Keyworth 2 (K2) room VG06

Maps and Directions to LSBU: http://www.lsbu.ac.uk/about/maps.shtml

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  • » REMINDER Ernst Adams Guest Talk Introducing Machinations: A New Way to Design Game Mechanics - IGDA London Chapter