[ian-reeds-games] Re: suggestion for effects

  • From: Kyle Davis <kyles.supernova@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Thu, 16 Apr 2015 15:10:09 -0700

what i was intending it to be is to act as a neuraltoxin that will cause health loss but also have a affect that lowers the chances of a unit performing skills but when the caster gets hit with it the caster will only be affected by the chance modifier due to being immune to poison, which does not makes sense to not be affected by the health infliction but still be affected by the chance modifier, same goes with a robot for instance a robot shouldn't be affected by neuroltoxins anyway and yet it is affected by the chance modifiers from the poison effect

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