Hi there,
Is it a map file you have edited manually before opening it up in the
map editor? If it is, have you still got it? I can take a look and see
if I can figure out what caused this.
Cheers,
On 28/12/2015 22:08, Blind Hunter wrote:
Hi. I was editing a map and I got a strange error when I tried to save it:
---------------------------
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An error has occurred. Please notify the game creator of this error.
You can copy the entire error to your clipboard by pressing control +
C. Then you can paste it into an email by pressing control + V and
send the email to support@xxxxxxxxxxxxxxxxxxx.
System.NullReferenceException: Object reference not set to an instance
of an object.
at Ian.MapEditor.Save10(Map map) in
C:\Data\Recent\Games\TacticalBattle\TBStates\MapEditor.cs:line 369
at Ian.MapEditor.SaveMap() in
C:\Data\Recent\Games\TacticalBattle\TBStates\MapEditor.cs:line 263
at Ian.MapEditor.HandleEditorKey(Unit u, TBGlobal ent) in
C:\Data\Recent\Games\TacticalBattle\TBStates\MapEditor.cs:line 212
at Ian.MapEditor.Process(TBGlobal ent) in
C:\Data\Recent\Games\TacticalBattle\TBStates\MapEditor.cs:line 92
at Ian.SceneMachine`1.Process(T ent) in
C:\Data\Recent\Games\GameEngine\SceneMachine.cs:line 50
at Ian.TBGlobal.ProcessScene() in
C:\Data\Recent\Games\TacticalBattle\TBGlobal.cs:line 73
at Ian.GL.InnerSingleLoop(IHaveGameEngineStuff ent) in
C:\Data\Recent\Games\GameEngine\GameLoop.cs:line 189
at Ian.GL.RunSingleLoop(IHaveGameEngineStuff ent) in
C:\Data\Recent\Games\GameEngine\GameLoop.cs:line 119
at Ian.GameWindow.RunGameLoop(Boolean keyPressed) in
C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 126
at Ian.GameWindow.GameLoopTimer_Tick(Object sender, EventArgs e) in
C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 266
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32
msg, IntPtr wparam, IntPtr lparam)
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Download the latest dev version of Tactical Battle here:
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