Hi Keith,
That is in items I think. I can try it though, thanks!
al
-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Keith
Sent: Saturday, May 06, 2017 1:40 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: range mod question
I think there is a flag in affects that you can use to make weapons with
a range of 1 get range atributes that other skills with a range greater
than 1 get.
First you put the name of the skill, then a line or underscore or _,
then you put the word ranged.
Like, short_spear_ranged.
On 03/05/17 7:48 PM, Allan Thompson wrote:
I am wondering if there is any way to increase the range of a weapon which
has a starting range of 1.
Nothing seems to work. It does with ranges above 1 however.
My thought was a unit could extend pikes over a wall, and things of that
nature.
Thanks for any help.
al
"The truth will make you free"
Jesus Christ of Nazareth 33AD
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