[ian-reeds-games] protection percentages

  • From: Kyle Davis <kyles.supernova@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Thu, 04 Jun 2015 14:38:07 -0700

i been thinking could it be possible to have percentages in protect flags maybe having it like this health_protect=85%|physical so in this case the flag will block 85% of physical damage so if the attack inflicts 100 points of physical damage the health_protect flag will block 85 points of physical damage leaving 25 points of physical damage that would inflict the unit's health.

Other related posts: