Hi Al,The script checks for available space when it unloads a unit, yeah. Is/was there available space either on the tile or on an adjacent tile?
Cheers, Craig On 08/09/2014 23:46, Allan Thompson wrote:
Hi Craig, The problem is this: If you have a transport, and you are trying to unload a carried unit onto a tile that already has a unit present.the program gives a warning that the unit trying to be unloaded, cannot be loaded onto the unit on the tile, and the unload does not happen. I hope that is as clear as mud, grin. al "The truth will make you free" Jesus Christ of Nazareth 33AD